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September 5th, 2007, 07:53 PM
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Second Lieutenant
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Join Date: Dec 2005
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Re: Dome spells
Does anyone know the precise order?
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September 5th, 2007, 08:38 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Dome spells
I would guess something like
Dome of Flaming Death
Frost Dome
Dome of Arcane Warding
Forest Dome
Dome of Solid Air
That way the damageable ones are at the bottom (so least chance of being damaged), and the damage-causing ones are at the top (so always take effect).
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September 5th, 2007, 08:43 PM
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Major General
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Join Date: Aug 2000
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Re: Dome spells
Don't forget the Dome of Corruption. 
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September 5th, 2007, 08:45 PM
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National Security Advisor
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Re: Dome spells
Oh yeah. Don't know much about that one, I've never cast it.
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September 5th, 2007, 10:21 PM
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Sergeant
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Re: Dome spells
There's a nature dome too. IIRC its permanent, but burns down vs. fire spells. 30% chance of blocking, not sure about burning down.
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September 5th, 2007, 10:55 PM
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Second Lieutenant
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Re: Dome spells
It sure seems like the dome of frost works more than 30%.Does the chance go up with the amount og gems put in?In my sophistry game only 1 of 8 attempts by Caelum to cast hurricane has gotten thru it.
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September 6th, 2007, 09:15 AM
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Major General
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Join Date: Feb 2004
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Re: Dome spells
Yeah, antictodally it seems like the dome of arcane warding has worked for me much better than the claimed 50 percent of the time. I haven't been in a situation to use it too much, but it's blocked 100% when I have of the spells (that I knew were) cast...about 12.
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