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View Poll Results: Is clam-spamming too powerful?
Yes, always, the astral gems are too damn good, especailly at the current price! 4 4.55%
Yes, but only in long games. 29 32.95%
Yes, but only sometimes, e.g. for patala, who also get easy hammers, or with wish, or alteration sites etc etc. 5 5.68%
They're about right, and shouldn't be changed. 29 32.95%
No, their utility is balanced by the research investment/cost in mage time/gem cost or whatever, especially if you want to wish (or other high level spell-spam.) 16 18.18%
No, they're no longer worth the investment/bother, especailly now tha I need nature/water mages to get them. 5 5.68%
Voters: 88. You may not vote on this poll

 
 
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  #29  
Old September 12th, 2007, 03:41 AM

jutetrea jutetrea is offline
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Default Re: Poll: Is Clam Hording Too Good?

disease possibly, but I'm not so sure on the other 2. Happy with a cost change as well, although I really wish it was dependent on game/individual totals. Sucks that someone who will be building 10 just to offset income gets hit as bad as the guy who builds 100.

For fetishes I usually just pick up a random indy commander or high HP low importance commander and remove right before they die. Bit of a pain to check hp, but not terrible.

Insanity would just make the unit temporarily unuseable, while the gems still accumulate. I usually put them on my researchers so it would force me to put them on other commanders, lesser researchers or purchase indys - which i don't think is a bad penalty.

Horrormarking, I never move my lightless around and have only been hit by horrors like 4 times in 8 months I've been playing. Not sure how they're measured, but would probably say a bit more severe then lightless - tart chains maybe? Not sure how the items are really ranked.
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