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September 12th, 2007, 03:21 PM
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Sergeant
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Join Date: Oct 2003
Location: Vienna, Austria, Europe
Posts: 234
Thanks: 62
Thanked 11 Times in 6 Posts
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Re: Stoneguard Question
just lost the epic heroes test game, playing Man. I think that my hero (the guy who can summon axe-throwers) was not overpowered. I let him summon axe-throwers all the time, but it made no big impact against human players. The axe-throwers were fine against indys.
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September 13th, 2007, 04:31 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Stoneguard Question
I think that this mod going into 'unreal' territory. This's pointless. Ancient master can wipe the floor with a NATION, you don't get it? Two level 0 rings, garanteed at turn 5, ancient master is immune to most everything, including many other Epic heroes. I need Gift of Heaven to kill him!? Other 'methods' you suggest are a joke - are worthless at construction 4, and little effective even before that.
Why don't you name mod Epic Heroes: Arena, and attach a map with one center and 17 capitals around?
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September 14th, 2007, 10:13 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Stoneguard Question
There is an actual game ongoing to test the balance of the various heroes. To my knowledge, none has had much of an impact.
The Ancient Master in 1.4, the mod's present version, can be killed by 2 smites.
Really the one who has had the biggest impact is Ryleh Epic Hero who can make laying siege under water a nightmare by assassinating underwater commanders. But with star child's magic duel and mind hunt combo, it is already painful to siege Rlyeh's capital.
But Rlyeh Epic Hero is being toned down a bit in the next version.
The game is now in the late stages and angels and tartarian gates rule the world, not epic heroes.
Nikolai-you do make a good point about the Ancient Master in 1.5. And he will likely not get the shock resist. He will be immune to spells that check mr though, such as mind hunt.
Monks are supposed to be immune to mind control spells. thematic. And at 27 hps, he will be easy enough to kill. Much easier than a 310 hp tartarian gate!
Rigor Mortis can kill all Epic Heroes that are not undead-and it is easy for most nations to cast. Drain life is not resistible. Life for a life.
At 27 hps an Epic Hero should not be able to kill a Nation, though, if the player has a good understanding of the game mechanics.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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September 14th, 2007, 05:26 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Stoneguard Question
I will respond to a pm.
Yes the Epic Heroes Mod does have a fundamental change on the game in some respects. It does allow for sleeping pretenders for races who otherwise would never dare take a sleeping or imprisoned pretender.
It does allow some races that are weak out of the gate a fighting chance to survive until mid game. But I do not view that as a bad thing.
So yes, it adds new options in strategy and gameplay for existing races.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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October 29th, 2007, 12:42 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Stoneguard Question
Epic Heroes Mod just finished a 12 person mp game.
Some tweaking will be done to the Epic Heroes Mod, and then there will be a Epic Heroes Mod II mp game for a final Heroes test before the final mod version is released.
Anyone that has any thoughts on the relative power of the Heroes, especially players in the game, this is your chance to have some input.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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October 30th, 2007, 01:17 AM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
Thanks: 9
Thanked 0 Times in 0 Posts
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Re: Stoneguard Question
Once you're done with the MA nations, do you think there'd be any chance of you making an epic heroes mod for EA or LA?
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October 30th, 2007, 01:33 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: Stoneguard Question
Sure. Here's an epic hero for LA Jomon.
#name "Senshi no Shin"
#descr "A void being from the distant future in the form of a young girl."
#size 1
#hp 35
#mr 20
#prot 9
#str 12
#att 14
#def 17
#mapmove 3
#ap 20
#magicbeing
#ethereal
#illusion
#holy
#fear 2
#awe 1
#weapon "Silence Glaive"
#armor "Sailor Fuku"
#magicskill 5 4
#magicskill 4 2
#magicskill 2 1
#magicskill 8 1
#end
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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