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Old September 17th, 2007, 12:27 AM
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JAFisher44 JAFisher44 is offline
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Default Re: OT: The Future of Computer Strategy Games

Well, in the vein of limited AI interacting with you in a game I think it would be pretty cool if in a 4x type of game you actually had AI officers. It would work kind of like strategies in SE, but instead there is a full AI that follows your orders within the scope of doctrines you set up. So, for example, you tell Fleet Admiral Jelal to take Alpha fleet to the Jubrup System and attack the aliens there. From there on out the AI handles it.

Individual AIs could have different "personalities" as well. For example, Fleet Admiral Jelal tends to be a little flamboyant and is a bit of a risk taker. He is also likely to push further than you tell him to as long as he thinks he can get away with it, where as Fleet Admiral Brix is very conservative and tends to pull back if things don't seem to be going swimmingly.
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Old September 19th, 2007, 08:01 AM
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Default Re: OT: The Future of Computer Strategy Games

Regarding all that massively multiplayer stuff I was just talking about, take a look at this:
http://www.metaplace.com/

This could be the future of MMO, and I think has the potential to usurp closed worlds like second life.
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