.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old September 17th, 2007, 04:11 PM
Edratman's Avatar

Edratman Edratman is offline
First Lieutenant
 
Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
Edratman is on a distinguished road
Default Re: Gandalf\'s Crazy Solo Games

I have an idea to make a semi-no-independents game. I cannot code it, but I think it will woek.

1. Create 2 or 3 new nations comprised of independents. These nations would have no mages or blessed troops. All they could do is recruit archers, infantry, cavalry, mundane commanders. Call these "Mundane Nations"
2. Give the nations a starting troop strength of several commanders, heavy infantry, archers, in adequate strength to represent level 5 to 9 indy starting strength.
3. Set up the nations so that they do not start with a castle.
4. Here is the part I do not know how to do. If for example you have a 100 province map and are using 10 DOM3 nations you would set up 70 of these "mundane nations" as additional opponents. That would randomize the remaining 20 provinces with recruitable independents and you would not be able to recruit the national troops of the "Mundane Nations". The starting provinces would also always be randomized if someone can figure out if this works.

The big problem that I don't know how to get around is how to setup the same nation multiple times.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
Reply With Quote
  #2  
Old September 17th, 2007, 05:08 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Gandalf\'s Crazy Solo Games

You can create a castled province which is owned by independents (nation 23). You can create as many of those as you wish. But like independents, they will not break out of that province.

You can also create fully AI nations by using the empty nation slots. at the moment those are 70-79

And, now that I think of it...
The max number of nations is 80. It seems as though you could use as many of those as you want. Either as they are, or rebuilt.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #3  
Old September 19th, 2007, 06:47 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Gandalf\'s Crazy Solo Games

Quote:
Edratman said:
The big problem that I don't know how to get around is how to setup the same nation multiple times.
You just copy and paste the code for the nation and change the nation number accordingly. You won't run into the usual troubles with the descriptions or icons that mod nations have, since you're going to use stock units only.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:58 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.