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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old October 4th, 2007, 11:34 AM
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Default Re: Map Preview: The Eight Gates

Juzza - thanks, I'll do a zip as well. For some reason I have tons of trouble uploading any file (even like 1kb) to this forum. But I was somewhat worried.

Llama - The nodes have 0 population in all cases - no-one lives in these very weird and frightening places... and this makes them produce little gold, supplies and resources. The nodes hurt people with two sites... I think they are something like 1-5% horror mark and 1-5% disease per turn. (one is infinite vale or horror, the other is.. mayabe inkpot end). I wanted to throw a cursing one in also, but those all have other consequences I didn't want, like a city you can explore, etc.
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Old October 4th, 2007, 12:36 PM

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Default Re: Map Preview: The Eight Gates

Just took a closer look at this map, zoomed in all the way and had a good look around. It really is lovely, I'm quite excited to play on it. Thanks Zylithan.
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Old October 4th, 2007, 12:49 PM
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Default Re: Map Preview: The Eight Gates

Thanks for the zip! Now I can play on the map as well
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Old October 4th, 2007, 12:57 PM
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Default Re: Map Preview: The Eight Gates

thanks for the .zip suggestion folks. It's up now as a zip(in third post).

Cheers!

Edit. KO! gotta say, very cool to have a dev try my map. Then again, not so much if he hates it
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Old October 4th, 2007, 02:15 PM
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Default Re: Map Preview: The Eight Gates

Way excellent! You seem to have taken all of the best suggestions scattered all over this forum and put them to work on a beautiful map.

The only thing that bothered me is it being in a subdirectory which might confuse some people as to how to "install" it.
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Old October 4th, 2007, 03:02 PM
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Default Re: Map Preview: The Eight Gates

Thanks Gandalf - I tried to gather advice. I think I could really do a lot more with your comment about multiple .map files (such as making interesting provinces outside of the nodes, etc...) but I am just way too busy in rl to do a more complete job on this map, and I'm still very much learning. But I've got maybe 3-5ish ideas for a "next map" whenever that happens, and whatever it is, my goal is to have it be better I think it could be cool to make a BIG version of a portals map - here the portals are shortcuts. But one can imagine distances being prohibitively long if you dont use portals. Or the void (inspired by the nothing from the neverending story) could make some places totally unreachable except by portals or teleportation, etc.

agreed about the subdirectory.. that was an unintended thing.


And Llamabeast - let me know if you run a game/s on this map. I'd be curious to see how it works, and I'd love to get in on it, especially if it was for noobs or teams.
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