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  #1  
Old October 5th, 2007, 01:52 PM

Nikolai Nikolai is offline
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Default Re: Beating down the Undead

Air magic: One man casts "Wrathful Skies" and retreats. One SC designed to _last_ keeps the battle going. It isn't so hard to survive massive undead for 50 turns. And with a bit luck, they will not survive 50 turns for "Wrathful Skies".
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  #2  
Old October 5th, 2007, 01:57 PM
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Velusion Velusion is offline
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Default Re: Beating down the Undead

What turn in the game are you in? What does your research look like?
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  #3  
Old October 5th, 2007, 02:08 PM
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OmikronWarrior OmikronWarrior is offline
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Default Re: Beating down the Undead

Magic: 4-Conj, 5-Alt, 6-Evo, 7-Ench, 5-Thua, 0-BM.

I have wrathful skies, a plentiful Air Gem income for making Storm Staffs and Air Boosters, but no real supercombatants. I was going for Storm Army to comine with Wrathful skies, but I just figued out that this spell only conveighs half resistance. Still might be enough to keep my Skinshifters alive (Yeah, I'm playing Midgard, so priests are all capital only). Fire Magic is out of the question, but I do have limited earth, death, nature and blood. Then I have units that are 2-Astral and only 2-Astral, but I'm hoarding my Pearls for Dispel.
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Old October 5th, 2007, 02:17 PM
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Default Re: Beating down the Undead

Solar Brilliance (Ench 7) is the single best spell to use against hordes of Undead (save Undead Mastery). IF you are playing against the AI it should wipe them out provided your meat shield can hold. Even in MP it can be crippling if the other player hasn't been getting ready for it.

Get a communion up (with astral boosters) and use it. It shouldn't really take that many pearls away from your hording.
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  #5  
Old October 5th, 2007, 02:21 PM

thejeff thejeff is offline
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Default Re: Beating down the Undead

When we say priests we're talking indy priests. If you haven't yet, build temples in every province that has indy priests and isn't on the front lines and start pumping out the cheap priests.

Air elementals and Spring Hawks are lightning resistant. They might be able to slow down the hordes long enough for Wrathful skies to do it's work.

Do you have the research to get to Air Queens in time? SCs/thugs are the way to go against hordes of chaff. Even properly equipped Banelords or Sleepers would help slow the hordes down and let the priests and mages work.
I assume you don't have a bless or an SC pretender?
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  #6  
Old October 5th, 2007, 02:32 PM

Yrkoon Yrkoon is offline
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Default Re: Beating down the Undead

How about living clouds ? Undead generally have a low defense, and ethereal tramplers should go right through them.. And if you have air gems to burn, it should not be a problem to cast it several times in one battle, assuming you have the casters for it
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  #7  
Old October 5th, 2007, 02:33 PM
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Default Re: Beating down the Undead

Well, for Pretender I did go for a SC, but mostly I invested points into scales (3-Order, 3-Growth, 2-Drain... oops) to maximize money. I'm easily the biggest economy right now (yes, we're talking MP). But, I stupidly managed to get my Pretender killed early on to lancers (how'd they beat mistform?), and since then have been unwilling to put her on the frong again. Beyond using her to cast Air Globals and summon Air Queens, though thats a long ways away, I hope to empower her scant nature magic so as to cast Gift of Health.

P.S. How about those various phatasmal summons (ghost wovles, etc.) Could spamming those distract a couple k of undead?
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Old October 5th, 2007, 02:39 PM

sum1lost sum1lost is offline
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Default Re: Beating down the Undead

No. I might suggest trying to take out the guys in back. If you have astral, mind hunt and soul slay will target his commanders, causing undead to dissolve.
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Old October 5th, 2007, 02:41 PM
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Default Re: Beating down the Undead

The thing is, once you start talking about an Ermor who is fielding 5k+ armies you can't fight them with a war of attrition. You can't dump all your air gems into summoning 50 air elementals because there's just gonna be another army showing up on your doorstep in a few turns. For phantasmal summons you're gonna have to use waaaay too many mages to make it worthwhile. The real insidious thing about the undead is they...just...keep...coming!
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  #10  
Old October 5th, 2007, 03:14 PM

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Default Re: Beating down the Undead

Mists of Deception could occupy the army long enough for the sustained onslaught of Banishing Priests to do their work (and might kill commanders).

Good luck getting together the mages and research necessary to cast it. Basically, Air magic blows for taking down large armies.
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