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October 26th, 2007, 06:14 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: BAG
Quote:
Lazy_Perfectionist said:
However, I hope we are all able to blitz the game this weekend and get past the expansion stages. In a game this size, I understand planning a blitz is impossible, but I hope we can pull it off to get several turns out this weekend.
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I will be away until sunday, so im very sorry, there will be no blitzing.
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October 26th, 2007, 09:01 PM
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Corporal
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Join Date: Nov 2006
Location: Boston The Athens of America
Posts: 143
Thanks: 7
Thanked 10 Times in 1 Post
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Re: BAG
Yes Warhammer I agree with you. The heavy cav & crossbowmen are slowing me up something awful. However my spy's report that Ulm is not having any trouble. Ulm Commander Meligol with his infantry and Rangers are kicking some.
Wish I could say the same.
Aristander
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October 27th, 2007, 02:31 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: BAG
Is it me or are independents just stronger than usual in this game, or is that normal for late age?
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October 27th, 2007, 02:44 AM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: BAG
They seem fairly typical for the late age, at least where I'm standing. That said, the late age is in some ways tougher, some ways not.
If you're a lightly armored nation, crossbowmen are in ways less of a threat than archers. If you're Atlantis, barbarians are a huge threat, while a nation with halfway decent archers will rip those barbarians apart. Occasionally your luck is bad and you're surrounded by your national weakness, as evidenced in my last Atlantis game where at least three adjacent provinces were filled with sixty-plus barbarians. As Atlantis, again, 20 heavy cavalry aren't a huge threat. You've got many seal hunters to harpoon and a small core of Mournful to slice and dice.
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