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  #1  
Old October 31st, 2007, 03:34 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Yes, give him the masterpass.
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  #2  
Old November 1st, 2007, 04:32 PM

Folket Folket is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Can someone turn off quick host please or use a 30 hour timer. My schedule is very tight and if the turn hosts as the wrong time while I have to work a little late I will start to stale.
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  #3  
Old November 1st, 2007, 05:29 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

How about we flip to 48 hour turns?
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  #4  
Old November 1st, 2007, 06:25 PM
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DrPraetorious DrPraetorious is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Works for me.

Also, I'm not getting new turn notification e-mails.
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  #5  
Old November 1st, 2007, 08:06 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Me neither, and I'm spoiled...I'll probably end up staling without a notification.
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  #6  
Old November 1st, 2007, 08:23 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I'll get this set to 48 and check on the notifications when I get home from work.
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  #7  
Old November 2nd, 2007, 06:48 AM

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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

48 hour will work great, thanks.
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  #8  
Old November 3rd, 2007, 01:33 AM

AlgaeNymph AlgaeNymph is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

I noticed I missed my turn. Are we getting e-mail turn notifications?
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  #9  
Old November 3rd, 2007, 08:52 AM

Janlm Janlm is offline
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

you missed several turns DryaUnda, i actually find a replacement for you...
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  #10  
Old November 3rd, 2007, 04:45 PM
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Default Re: Allegiances 2 (Large Team-Based Game, RECRUITI

Yeah, Dryaunda, unfortunately we thought you had left, and Janlm found a replacement for you.
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