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November 1st, 2007, 01:01 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I will get a "map expert" to design us a map when i know how many players we will have and how many water races.
I do not anticipate a start for a couple of weeks as some players may want to take their time in selecting a race. And I will also need time to get a consensus on the map, and have someone not playing select starting locations.
A hint for playing the Ryleh-always have a stealthed star child in the same province as your epic hero(with 2s boosters when possible). That will give other races a nasty surprise when they try and mind hunt your epic hero.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 1st, 2007, 03:49 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
Im interested in playing Bandar Log, i hope the monkey king is big enough 
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November 1st, 2007, 04:31 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
No one played the Monkey King in Epic Heroes I, but he had 8 hp and 5 str. Those were increased a bit, and I think the Monkey King will be a tough out. He certainly has few vulnerabilities.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 1st, 2007, 06:36 AM
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Captain
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Join Date: Nov 2006
Location: Sweden, Ume�
Posts: 991
Thanks: 5
Thanked 1 Time in 1 Post
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I think I will go with abysia, I need fire to fend away those mysterious expert players that are in this game.
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November 1st, 2007, 06:39 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
i'm interested in playing this, need to figure out a race...
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November 1st, 2007, 07:00 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
i tried to start a testgame and i got this funky error:
myloadmalloc: can't open /home/al/dominions3/mods/.\ehspr\sunwukong.tga
so i changed the sprite path from .\eh...
to eh... and it works now.
I dont really know what the problem is, as the game was able to load the banner of the mod that had his path in the same way...
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November 1st, 2007, 07:02 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I don't suppose there is a list of all the cool new stuff you can get in this mod? so i can check it out before i get home? 
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November 1st, 2007, 10:37 AM
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Corporal
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Join Date: May 2007
Posts: 51
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Re: Epic Heroes Mod II-version 1.5(sign up!)
I would like to play Pythium if they are taken Ermor.
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November 1st, 2007, 10:36 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
"i tried to start a testgame and i got this funky error:
myloadmalloc: can't open /home/al/dominions3/mods/.\ehspr\sunwukong.tga
so i changed the sprite path from .\eh...
to eh... and it works now."
Make sure both the DM file and the folder Ehspr folders are not inside another folder.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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November 1st, 2007, 08:34 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Epic Heroes Mod II-version 1.5(sign up!)
If anyone has a suggestion for a map i would love to hear it.
Looks like this may be a mini "Big Game." While the obvious cap is 22, I am thinking it looks like 15-20. So maybe 300 provinces and friendly to water races?
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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