|
|
|
|
 |

November 3rd, 2007, 03:29 PM
|
 |
Sergeant
|
|
Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: A request to the developers: raise the unit li
yes
|

November 3rd, 2007, 10:31 PM
|
 |
General
|
|
Join Date: Oct 2006
Posts: 3,445
Thanks: 85
Thanked 79 Times in 51 Posts
|
|
Re: A request to the developers: raise the unit li
fiftheded on the unit limit raise, secondeded on the sprite limit.
While we're wishing, I'll raise you an increase on the amount of sprites PER unit from 2 to some integer which happens to be larger than 2, as an option 
__________________
You've sailed off the edge of the map--here there be badgers!
|

November 10th, 2007, 01:10 AM
|
 |
Major General
|
|
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
|
|
Re: A request to the developers: raise the unit li
Ack. I just found out that the Dev created units count towards the cap. My mods that used to work together crash my game now QQ. Bumping this for some lubbins.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
|

November 10th, 2007, 03:45 AM
|
 |
Captain
|
|
Join Date: Feb 2005
Posts: 867
Thanks: 0
Thanked 41 Times in 19 Posts
|
|
Re: A request to the developers: raise the unit li
You could create a mod that eliminated all the other nations, leaving only your mods to play with. That way you can have massive amounts of unit sprites present. Should work.
|

November 10th, 2007, 04:14 AM
|
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: A request to the developers: raise the unit li
I don't think that would work Amos, but I suppose it might be worth a try.
|

November 10th, 2007, 06:55 AM
|
 |
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: A request to the developers: raise the unit li
It's possible that by replacing existing *units*, you can preserve space under the graphics cap.
I'll run tests later today.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|

November 10th, 2007, 08:17 AM
|
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: A request to the developers: raise the unit li
Yeah that /might/ work, but since descriptions added to vanilla units still count towards the description limit, I wouldn't put money on it.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|