.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Closed Thread
 
Thread Tools Display Modes
  #1  
Old November 8th, 2007, 06:29 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Grossly, insanely different PD strengths

I don't think Machaka is a weak nation. I like them. Also I've won an MP game using Man (although I didn't bother to submit it to the Victorious Nations thread since it was only a 4-player game).
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
  #2  
Old November 8th, 2007, 11:32 AM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Grossly, insanely different PD strengths

Quote:
llamabeast said:
I don't think Machaka is a weak nation.
Machaka is okay probably categorized as below average, but their PD has been agreed by many to be the weakest in the game. Did I mention their PD dies from tennis balls?
__________________
There can be only one.
  #3  
Old November 8th, 2007, 12:07 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Grossly, insanely different PD strengths

But they have awesome battle magic and powerful hoplites and spiders. I agree their PD is quite poor.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
  #4  
Old November 8th, 2007, 01:01 PM

Lord_Bob Lord_Bob is offline
BANNED USER
 
Join Date: Aug 2007
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Bob is on a distinguished road
Default Re: Grossly, insanely different PD strengths

Man also has stealth units, Wardens of Avalon. These are very tough, and go along way to Raiding/Counter-Raiding.

So the situation is "the same" except that Man PD is stronger and they have Raider/Counter-Raiding units.

Did you have a bless on your Wardens?

The Monkey's have Atavi. Atavi with a Protection of 1 DO NOT go a long way to fixing the problem.

If Markata were given stealth, this would fix the problem. Actually.
  #5  
Old November 8th, 2007, 01:11 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Grossly, insanely different PD strengths

You're, again, completely missing the point of bring up Man.

It has nothing to do with Man's PD or Man's raiding ability.

Man and the monkey nations are the same in and only in that neither has won a MP game here.
  #6  
Old November 8th, 2007, 02:14 PM

Tichy Tichy is offline
Sergeant
 
Join Date: Oct 2006
Location: Milwaukee, WI
Posts: 376
Thanks: 14
Thanked 6 Times in 6 Posts
Tichy is on a distinguished road
Default Re: Grossly, insanely different PD strengths

But everybody knows that if you put Markatas together in groups they get all chatty and excited and start grooming each other, gossiping, losing their cute little bows and rooting for the losing team. Charming, yes. Stealthy?
  #7  
Old November 8th, 2007, 08:56 PM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Grossly, insanely different PD strengths

I don't really get this. Some nations have clearly inferior mages. Some have clearly inferior sacreds. Some have clearly inferior summons. Why is PD such an issue?
  #8  
Old November 8th, 2007, 10:13 PM

Valandil Valandil is offline
Second Lieutenant
 
Join Date: Dec 2005
Location: Everywhere
Posts: 495
Thanks: 0
Thanked 13 Times in 1 Post
Valandil is on a distinguished road
Default Re: Grossly, insanely different PD strengths

It isn't, except to about... oh... one person?
__________________
Unus vocis. Unus manus. Unus Universitas. Unus Deus. Is est meus fatum praeeo pro totus populus.
Ut est meus fortuna.

  #9  
Old November 8th, 2007, 11:14 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: Grossly, insanely different PD strengths

Because to that one person only PD matters (apart from anti PD raiders, apparently). He has his crusade and he'll rant on and on about it to no-one in particular making foolish statements like "such and such can never win" or "with 65 pd such and such is unbeatable". All the while ignoring or misinterpreting any valid objections raised and failing to realise everyone already accepts that monkey PD is a bit rubbish.
  #10  
Old November 9th, 2007, 09:21 AM

Maraxus Maraxus is offline
Corporal
 
Join Date: Jun 2007
Posts: 181
Thanks: 2
Thanked 12 Times in 8 Posts
Maraxus is on a distinguished road
Default Re: Grossly, insanely different PD strengths

Because with some nations with very weak provincial defence you can't really see their strengthes in any other area, maybe.

I think Fomoria tops it:

-The provincial defence can not hit anything, has no protection or defence and a moral so absoluely horrible that it will rout the whole army.
-At the same time, the only good researcher/Ritualist is capital only. (and still no better then average compared with other nations)
-The only good unit is capital only.


And seriously, Banda Log is another good point. The provincial defence is sooo bad, comparing it to a good average is like comparing the sacret units of MA Ulm and MA Vanheim.
Problem is, that a sacret strategy is optional - Provincial defence is something you need no matter what strategy you are going.
Closed Thread

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:40 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.