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Old November 8th, 2007, 10:13 PM

Valandil Valandil is offline
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Default Re: Grossly, insanely different PD strengths

It isn't, except to about... oh... one person?
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Old November 8th, 2007, 11:14 PM

Sombre Sombre is offline
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Default Re: Grossly, insanely different PD strengths

Because to that one person only PD matters (apart from anti PD raiders, apparently). He has his crusade and he'll rant on and on about it to no-one in particular making foolish statements like "such and such can never win" or "with 65 pd such and such is unbeatable". All the while ignoring or misinterpreting any valid objections raised and failing to realise everyone already accepts that monkey PD is a bit rubbish.
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Old November 8th, 2007, 11:25 PM
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lch lch is offline
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Default Re: Grossly, insanely different PD strengths

Quote:
Sombre said:
All the while ignoring or misinterpreting any valid objections raised and failing to realise everyone already accepts that monkey PD is a bit rubbish.
Well, ... it's monkeys. What did you expect?
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Old November 9th, 2007, 07:30 AM
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Humakty Humakty is offline
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Default Re: Grossly, insanely different PD strengths

They can desease their foes by throwing some dejections at them. It should also impact their ennemies morale !

More seriously, a chimp can kill a well prepared human with it's bare hands, so I think the lowish monkeys should be a bit stronger. It wouldn't change much their PD anyway, as going to battle bare chested (and without shields) is a call for an arrow.

Has anyone done some testing so we can elect the worst PD of Dom3? I think of giants, machaka and monkeys fighting each other for the first place.

Now we have our Don Quichotte, we would need some sort of Pansa to restrain him.
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Old November 9th, 2007, 08:13 AM

Archonsod Archonsod is offline
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Default Re: Grossly, insanely different PD strengths

Quite frankly, if PD ever succeeds against a human player I think it says more about the attacking player than the defending nation

Seriously, a well scripted mage should be capable of burning through any reasonable amount of PD in short order, unless you're investing silly money into the PD. Even then, your relying on the chance of the mage either KO'ing himself with fatigue or simply lacking mass destruction spells to deal with the number of targets.

Oh, and sacred PD is only good if the AI happens to choose bless rather than holy avenger or similar.
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