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Old November 9th, 2007, 07:30 AM
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Humakty Humakty is offline
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Default Re: Grossly, insanely different PD strengths

They can desease their foes by throwing some dejections at them. It should also impact their ennemies morale !

More seriously, a chimp can kill a well prepared human with it's bare hands, so I think the lowish monkeys should be a bit stronger. It wouldn't change much their PD anyway, as going to battle bare chested (and without shields) is a call for an arrow.

Has anyone done some testing so we can elect the worst PD of Dom3? I think of giants, machaka and monkeys fighting each other for the first place.

Now we have our Don Quichotte, we would need some sort of Pansa to restrain him.
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Old November 9th, 2007, 08:13 AM

Archonsod Archonsod is offline
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Default Re: Grossly, insanely different PD strengths

Quite frankly, if PD ever succeeds against a human player I think it says more about the attacking player than the defending nation

Seriously, a well scripted mage should be capable of burning through any reasonable amount of PD in short order, unless you're investing silly money into the PD. Even then, your relying on the chance of the mage either KO'ing himself with fatigue or simply lacking mass destruction spells to deal with the number of targets.

Oh, and sacred PD is only good if the AI happens to choose bless rather than holy avenger or similar.
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