.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old November 13th, 2007, 01:53 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Summons: Your thoughts.....

Quote:
NTJedi said:
Empower fire mages so they can travel with archer type armies to provide an extra punch via 'flaming arrows'.
Better yet, empower thugs/SCs. Slap on a flame helm (which helps your protection anyway) and now you can phoenix pyre (and fire shield, resist fire if that helps). Very nice combo with soul vortex, on say a wraith lord. Heck, empower a second time with fire and stay in dominion for a heck of an imortal kamakazi with stock equipment. 80 fire gems isn't *that* bad considering you don't need to forge any equipment and it beats the heck out of alchemizing.
Reply With Quote
  #2  
Old November 13th, 2007, 04:36 PM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Summons: Your thoughts.....

Umbrals. These guys, avaliable to all eras of Agartha iirc, are extremely good for their price. High health, ethereal, life stealing undead are one thing. But when you throw in national mages that can cast darkness and marble warriors or army of gold/lead and it's something else.
Reply With Quote
  #3  
Old November 13th, 2007, 04:45 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: Summons: Your thoughts.....

However, Umbrals can't be central to your strategy as Middle Era Agartha, IMO. Only national mage capable of summoning them is the capital-only Oracle. If they've got the spare time, its a very good use of their summon, but unless you get (onyx?) amazons or the right independent mages, it just costs way too much to get going as a central part of your strategy. Quite a bit more viable in LA or EA.
Reply With Quote
  #4  
Old November 14th, 2007, 05:08 AM

Shovah32 Shovah32 is offline
Brigadier General
 
Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
Thanks: 2
Thanked 5 Times in 5 Posts
Shovah32 is on a distinguished road
Default Re: Summons: Your thoughts.....

I've not have much experience with MA Agartha but you're probably right. Still, it's nice to be able to use 'em.
Reply With Quote
  #5  
Old November 14th, 2007, 05:34 AM
Jazzepi's Avatar

Jazzepi Jazzepi is offline
Major General
 
Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
Jazzepi is on a distinguished road
Default Re: Summons: Your thoughts.....

I think the point of umbrals in a setting like you're describing is to cast Gift of reason onto them and make them into cheap, powerful, thugs.

Jazzepi
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:50 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.