|
|
|
 |
|

November 18th, 2007, 07:27 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
I believe Edi's version of Endo's fix mod fixes pretty much everything.
|

November 18th, 2007, 08:39 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
Mapwise, I am quite inclined to use a handdrawn map, since they are lovelier.
Options include:
Glory of the Gods (MP) (274 provinces)
Cradle of Dominion (221)
Orania (279)
Zylithan's The Eight Gates (230) (quite interesting with portals scattered over the map but maybe a bit crazy)
Thoughts? Other suggestions?
|

November 18th, 2007, 09:26 PM
|
 |
Major General
|
|
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
I agree about handdrawn maps.
I don't think we should do slow research - it leaves research-dependent nations too vulnerable.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
|

November 18th, 2007, 10:14 PM
|
Private
|
|
Join Date: Oct 2006
Location: Alaska
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
I'll take any LA nation still left (preference towards Atlantis if it's still open).
|

November 19th, 2007, 02:52 AM
|
 |
First Lieutenant
|
|
Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
Quote:
DrPraetorious said:
I don't think we should do slow research - it leaves research-dependent nations too vulnerable.
|
What would be the benefit of slow research?
__________________
Power is an illusion...
|

November 19th, 2007, 03:41 AM
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
Slow research would make endgame more interesting, but would make magic boring in the early game.
|

November 19th, 2007, 04:53 AM
|
Major
|
|
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
... I'm thinking about Then Chi or Caelum.
|

November 19th, 2007, 06:12 AM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
Folket - shard is already T'ien Ch'i.
I'll pencil you in as Caelum, though of course you are free to change.
SqueekyDragon, I'll put you down as Atlantis.
Remaining nations: Agartha, Pangaea
|

November 19th, 2007, 12:37 PM
|
Private
|
|
Join Date: Nov 2007
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
can i play with ya ?  i am nub and havent played online yet to be honest  If you accept me can you please tell me what i have to do to join ? id prefer to play as ctis.
|

February 8th, 2008, 01:25 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: Sloth - LA game with KO and JK - recruiting
Okay, I'll have another look when I get home. Sorry about this, everyone.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|