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  #1  
Old March 16th, 2002, 11:10 AM

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Default Re: Proportions Mod: Multiplayer anyone?

Welcome, Krsqk!
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Old March 16th, 2002, 08:38 PM
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Default Re: Proportions Mod: Multiplayer anyone?

I'd like to play.
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Old March 16th, 2002, 11:35 PM
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Default Re: Proportions Mod: Multiplayer anyone?

Wow, the gameplay is... different, interesting, I really begin to like the idea. It takes quite a few years to spread your empire. How many (real) years do we want to play ?

PvK, if you talk about Large Quadrant, what will be our settings for max. number of systems ? 255 ?

If a home system is affected by a random event (medium-high, really?) the resulting trouble could be a quick end for this race, or what do you think ?
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Old March 17th, 2002, 12:07 AM
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Default Re: Proportions Mod: Multiplayer anyone?

We were saying we'd do a small quadrant, or medium if we get to eight players ( I think we have seven now ). In Proportions, size has far less effect on the amount of resources and research available, but you have enough to start building and maintaining a fleet from the beginning, just from a homeworld. However, in the interest of getting players interacting sooner, a small or medium quadrant probably makes sense.

The rate of expansion and development, and the number of production decisions per turn, is much much lower in Proportions, because you can hardly ever build an entire facility in one turn. However you can build small ships and fly them around. :-) Although, in 1.5 there are even more marked differences involving trade-offs of ship size and engine efficiency. And, with the work I'm finishing up now, troops may become actually important and useful.

As for events, that's why I suggested we didn't do catastrophic, because they really can be catastrophic.

High still includes rebellions, terrible plagues, and warp point closure, but I think the only total wipe-out one would be rebellion on a homeworld <g>. Although, even that, the player might be able to recover from via re-capture - it'd be interesting to see.

I actually really like how major events can cause the need for major reaction in Proportions (exodus via a swarm of starliners, for instance), although some of the catastrophic ones could really plough someone's game, so that's why I suggested High.

PvK
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Old March 17th, 2002, 02:09 AM
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Default Re: Proportions Mod: Multiplayer anyone?

quote:
Originally posted by PvK:
We were saying we'd do a small quadrant, or medium if we get to eight players ( I think we have seven now ).




Based on 100 max. or 255 ?

And, as for the major-looking changes in ver 1.5, could we get two or three days to become familiar with it before we start ?

I agree with the events setup, but it could be that if someone with a real bad luck, -666 , looses his homeworld due to a rebellion, maybe even cannot afford a fleet to re-capture it any more.
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Old March 17th, 2002, 02:16 AM

Gorgo Gorgo is offline
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Default Re: Proportions Mod: Multiplayer anyone?

Now we're eight players:

Arak Koba
Dogscoff
Gorgo
Osweld
PsychoTechFreak
PVK
Krsq
Imperator Fryon,

so we could use a medium qudrant.
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Old March 17th, 2002, 03:23 AM
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Default Re: Proportions Mod: Multiplayer anyone?

quote:
Originally posted by PsychoTechFreak:
Based on 100 max. or 255 ?

And, as for the major-looking changes in ver 1.5, could we get two or three days to become familiar with it before we start ?

I agree with the events setup, but it could be that if someone with a real bad luck, -666 , looses his homeworld due to a rebellion, maybe even cannot afford a fleet to re-capture it any more.



Based on 100 max systems.

Yes, I will be posting 1.5 today, it'll may SJ a day or so to get it on PBW, one of our players needed to wait till after Sunday, we need to choose shipsets without conflicts, etc., so you should get a few days to pre-learn, if you want to.

I guess I'm evil, but I'll be amused if someone's homeworld rebels. If they took Cursed for -666, maybe they'll learn some respect for omens.
Or, as gamemaster, I could let them take over the rebelled homeworld, and maybe assign a new player to their original empire <g>. Sounds kinda fun, actually.

PvK
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