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November 25th, 2007, 08:34 PM
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Colonel
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Join Date: Oct 2007
Location: in a sleepy daze
Posts: 1,678
Thanks: 116
Thanked 57 Times in 33 Posts
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Re: New Team game, new(ish) players prefered
I'd be interested in joining. My only caveat is I will be out of country for about a week around Christmas w/o access to Dominions.  No worries though if you just want players with unlimited availability.
__________________
i crossed blades with the mightiest warriors of the golden age. i witnessed with sorrow the schism that led to the passing of legends. now my sword hangs in its scabbard, with nothing but memories to keep it warm.
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November 25th, 2007, 11:07 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New Team game, new(ish) players prefered
I am also against random nations. It could result in really bad teams.
So no one against Conceptual Balance? I have tried it just once but it makes game really nicer.
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November 25th, 2007, 11:38 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: New Team game, new(ish) players prefered
I would prefer vanilla instead of mods. Except for the fixes to pythium serpent cult and pangaea
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November 26th, 2007, 03:11 PM
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Corporal
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Join Date: Nov 2007
Posts: 61
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: New Team game, new(ish) players prefered
I would be in, but definitely not for random nations, and definitely not for mods. I have a hard enough time with figuring out vanilla, and don't have time to play a million SP games to learn the mods.
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November 26th, 2007, 03:23 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: New Team game, new(ish) players prefered
Networkingguru:
Worthy Heroes is really basic mod and it is standard for 90% of MP games now. Id just adds few heroes for every nation, so almost nothing new to learn.
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November 26th, 2007, 03:50 PM
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Sergeant
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Join Date: Aug 2007
Posts: 379
Thanks: 0
Thanked 1 Time in 1 Post
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Re: New Team game, new(ish) players prefered
i'm flexible, but i would vote for no mods also. I havent even finished one single player game, dont have tons of time to learn new twists and balances, etc.
but, im flexible. how many people are signed up as interested? i count 7 so far including the host and i. not quite enough ?
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November 26th, 2007, 04:33 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: New Team game, new(ish) players prefered
Worthy Heroes takes zero learning. It's just nice. I would recommend using it, there's really no reason not to. If you get a hero, just look at him to decide how to use him like you would normally.
Conceptual Balance is very good, but does take a lot of readjusting to, to the extent that I still don't use it.
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