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  #1  
Old March 14th, 2002, 08:16 PM
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LGM LGM is offline
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Default Re: Stealth Armor

Cloaking is never automatic. You have to press the Cloak Button (or keyboard shortcut). Note that you do not fight if you move through enemy space cloaked and undetected. You must uncloak to fight that turn. The stealth armor defense modifier applies if you are uncloaked.
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Old March 14th, 2002, 09:23 PM
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Default Re: Stealth Armor

Well, thats good to know. I have never used cloaking or stealth armor. I believe in just taking the fight to the person and the heck with hiding.
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  #3  
Old March 14th, 2002, 10:22 PM
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Default Re: Stealth Armor

Even without using the cloaking device, it can be really cool to have a ship that is totally invisible to the naked eye of most species, even from point blank range. (+108% defense modifier )
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Old March 14th, 2002, 10:39 PM

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Default Re: Stealth Armor

I agree. I rarely ever use the cloaking feature of stealth armor. However, the defensive bonuses available (30% with both Stealth Armor III and Scattering Armor III) make the extra research in Armor a great deal IMO.....
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  #5  
Old March 15th, 2002, 12:00 PM
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Default Re: Stealth Armor

Errr... wait a sec here. If I have a fleet of say 10 cloakable ships, and I turn on the cloak on 2 of the ships, will these two cloaked ships
i) not enter the combat screen at all?
ii) be present during combat, but not be able to fire on the enemy ships during combat?

Personally I rarely turn on the cloak cause it's so supply hungry, so I've never really seen the intricacies in play.
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Old March 15th, 2002, 12:15 PM
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Default Re: Stealth Armor

quote:
Originally posted by jimbob:
Errr... wait a sec here. If I have a fleet of say 10 cloakable ships, and I turn on the cloak on 2 of the ships, will these two cloaked ships
i) not enter the combat screen at all?
ii) be present during combat, but not be able to fire on the enemy ships during combat?

Personally I rarely turn on the cloak cause it's so supply hungry, so I've never really seen the intricacies in play.



I believe that a mixed group of cloaked ships and un-cloaked ships would all be in combat and would fight normally. Don't know for sure though, would need to try it and see what happened.

I use stealth armour for:

1. Deep probe ships. Put in Stealth Armour, 6 engines and 400 fuel from solar collectors (8 x 50, or 4 x 100) and some storage. Then send the ship out and it will not need refuelling and will travel until it hits somebody's minefield or tech levels rise to a level I detector and the ship gets detected.

2. Defense bonuses for ships.

[ 15 March 2002: Message edited by: Resident Alien 2 ]

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  #7  
Old March 15th, 2002, 12:30 PM
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Default Re: Stealth Armor

Resident Alien 2 is correct. If any of your units in a sector are detected by enemies in that sector, combat will occur and include all your units in that sector, even if some of them are cloaked. They will engage normally according to their orders. Thus, you can have a cloaked defense fleet over your planet to ambush attackers, for instance.

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