.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 1st, 2007, 01:51 AM
DrPraetorious's Avatar

DrPraetorious DrPraetorious is offline
Major General
 
Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
DrPraetorious is on a distinguished road
Default Re: Event listing

Luck is better than Growth (for sheer cash money), but not good enough to make up for Cold or Heat, certainly not in the short term. There are a lot of reasons to take temp scales, though - and if you're taking temp scales to help with cold bloodedness or for whatever reason, Luck can be a good idea. I never compared Luck 2 and Luck 3, so I can't say - but I think if you're going to take Luck at all, you should probably take 3 points so that you get as many random events as possible.

Chance does favor the bold - I think it's a bad idea to avoid Misfortune out of fear of being eliminated early, becuase in those games where you are *not* eliminated early, you will prosper.
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
Reply With Quote
  #2  
Old December 1st, 2007, 01:59 AM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Event listing

DrPraetorious:

I have tried misfortune with order 2 times and was beaten badly by it twice.
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #3  
Old December 1st, 2007, 06:31 PM

Lazy_Perfectionist Lazy_Perfectionist is offline
Lieutenant Colonel
 
Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
Lazy_Perfectionist is on a distinguished road
Default Re: Event listing

There's been games where I was NOT eliminated early by Misfortune, but I still regretted being hit by at least 3 Earthquake w/Troglodyte events. Then there are Knights, but those are more of a misfortune two.

Misfortune can be crippling to an inflexible nation such as ME Agartha, but isn't so hostile to a more dynamic nation, such as Yomi or Tien Chi, with their variety of troop types.

If you've got archers, or even slingers, maybe light infantry with javelins, you've got all you need to deal with Barbarians.

If you don't have easily available chaff, combined with at least middling high damage (human with glaives/pikes are a starting point, certainly NOT shortswords), Knights will be a horrible pain.

As well, Agartha needs temples and libraries for most of its commanders, often having very focused research goals. Even f it doesn't take you out early, Misfortune will cause you quite a few headaches. Yes, even with order 3, misfortune 2.

Yomi, on the other hand, has sacred mages, priests, non-sacred mages, etc. I've had nice results with fortune and luck bringing in the death gems (I went from 20 to 100 over a few turns at 8 site income), but Yomi is more capable of handling the random events of Turmoil/Misfortune.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.