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  #1  
Old December 8th, 2007, 05:54 PM
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jimkehn jimkehn is offline
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Default Re: Eye Shield

Oh...respectfully, DrPraetorious......I disagree. I don't see an even close comparison to the weightless shields. Yes, I agree the weightless shields have their specific place, as you have articulated. But, the eye shield seems to emasculate ALL attackers (military, anyway). I am not postulating that the eye shield should be eliminated. It is a powerful item, and is great for SC's and Thugs. I just think at 10 gems, it is very, very powerful in negating any attacks against it.
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  #2  
Old December 8th, 2007, 06:42 PM
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Default Re: Eye Shield

I think 10 nature gems is a fine price for something like eye shield. Charcoal shield, which is much more powerful since it simply kills your attackers instead of emasculating them, costs 15 gems in two different fields.

I'd rather kill my enemy any day than just blind them. I managed to kill an unrisen oracle in Armadillo with a bunch of blind knights because he got swarmed, had said shield, and couldn't fight his way out of a paper bag. Even though all the knights around him couldn't do any damage, eventually he routed do the turn limit, and then was killed when we got to the hard limit. If he had a charcoal shield instead he would have killed all my knights instead.

Jazzepi
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  #3  
Old December 8th, 2007, 08:55 PM

K K is offline
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Default Re: Eye Shield

I don't really see how the eye shield is actually that good. You still get hit by attackers, and they have to attack you twice before they get blinded(at least). With the number of hits you can end up taking and the rate that a good SC or thug should be killing guys, the blinded guys end up being killed in battle.

Like items that Curse or Horror Mark, its just something that cheeses off SC and Thug makers. Against real troops, its just an annoyance.
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  #4  
Old December 8th, 2007, 09:00 PM

Shovah32 Shovah32 is offline
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Default Re: Eye Shield

Does the eye shield allow a save? And would 2 instantly blind a 2-eyed creature?
If so, I've found my new SC crippler.
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  #5  
Old December 9th, 2007, 01:53 AM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: Eye Shield

Quote:
Jazzepi said:
I managed to kill an unrisen oracle in Armadillo with a bunch of blind knights because he got swarmed, had said shield, and couldn't fight his way out of a paper bag. Even though all the knights around him couldn't do any damage, eventually he routed do the turn limit, and then was killed when we got to the hard limit. If he had a charcoal shield instead he would have killed all my knights instead.
Jazzepi
I was the Agartha player in that game. I had done my best to make the risen oracle into an SC with only level 2 construction. That meant boots of the behemoth, plate armor and 2 shields. I was lucky enough to be able to trade to get the eye shield. But a charcoal shield would certainly have been preferable in that case. Except if I could have made a charcoal shield, I would have also been able to make a fire brand. I don't know if it would have been necessary to have both a fire brand and a charcoal shield. blinding the enemies with the eye shield would have made it easier to kill them with a sword.
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  #6  
Old December 9th, 2007, 01:58 AM
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Default Re: Eye Shield

The eye shield has uses against thugs or buffed calvary types, yet usually I use a lucky shield or charcoal shield for general enemy armies.
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  #7  
Old December 9th, 2007, 03:31 AM
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Default Re: Eye Shield

Quote:
Sir_Dr_D said:
Quote:
Jazzepi said:
I managed to kill an unrisen oracle in Armadillo with a bunch of blind knights because he got swarmed, had said shield, and couldn't fight his way out of a paper bag. Even though all the knights around him couldn't do any damage, eventually he routed do the turn limit, and then was killed when we got to the hard limit. If he had a charcoal shield instead he would have killed all my knights instead.
Jazzepi
I was the Agartha player in that game. I had done my best to make the risen oracle into an SC with only level 2 construction. That meant boots of the behemoth, plate armor and 2 shields. I was lucky enough to be able to trade to get the eye shield. But a charcoal shield would certainly have been preferable in that case. Except if I could have made a charcoal shield, I would have also been able to make a fire brand. I don't know if it would have been necessary to have both a fire brand and a charcoal shield. blinding the enemies with the eye shield would have made it easier to kill them with a sword.
That was a very... strange fight. A bunch of blind knights stumbling around trying to kill a giant... pillow sack of an undead king. Felt like a Montey Python skit.

Jazzepi
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  #8  
Old December 9th, 2007, 06:36 AM

Lazy_Perfectionist Lazy_Perfectionist is offline
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Default Re: Eye Shield

I almost spat out my soda there with that description, Jazzepi. I blame you if I need replace a keyboard.
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  #9  
Old December 9th, 2007, 08:08 AM
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Twan Twan is offline
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Default Re: Eye Shield

Probably eye shield opponents have just been unlucky in my games, but I find strange how often mr 10-11 units or even thugs with 15 or 16 mr lost 2 eyes fast (but cleveland is right, there is no bug making eyeloss automatic, very high mr units resist).

Anyway, eye shield being a good counter against elite units I finally agree the cost may be right (counters are so rare to allow to resist against things like F9W9 sacreds, that this one desserve to stay available).
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  #10  
Old December 9th, 2007, 09:24 AM
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Default Re: Eye Shield

I think it should be available..just at a higher price.
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