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  #1  
Old December 12th, 2007, 09:03 PM

llamabeast llamabeast is offline
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Default Re: Rats to go down with ship (slowly)

I'm off on holiday to the Netherlands from tomorrow, just until Sunday night, to visit an old housemate of mine. Hopefully I'll be able to whack Dominions on their computer, but I'm not sure just how regularly I'll get to play so I think I had better stick the timer on 48 hours.
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  #2  
Old December 14th, 2007, 06:28 AM

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Default Re: Rats to go down with ship (slowly)

Hi guys,

The observant among you will notice that something went screwy at hosting time. It's fixed now, but I'm afraid I have to ask you all to send your turns in _again_ - sorry!
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  #3  
Old December 16th, 2007, 08:58 PM

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Default Re: Rats to go down with ship (slowly)

Okay, I'm back, and due to impeccable timing with screwups on the LlamaServer, I won't miss a single turn! Amazing!

I will set the timer back to 24 hours. I anticipate pauses will be needed soon, but I will wait until I'm asked (but you should feel free to ask whenever it would be convenient).
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  #4  
Old December 18th, 2007, 04:50 PM

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Default Re: Rats to go down with ship (slowly)

Hmm, it seems I accidentally left the timer on 48 hours, so the game won't host until tomorrow night - unless we all get our turns in tonight. It's back on 24 hours now anyway, although I expect it can't be long till people will need christmas pauses (personally I'm all good till christmas eve though).
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  #5  
Old December 19th, 2007, 08:40 PM
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Default Re: Rats to go down with ship (slowly)

<Bitter> Right. I've sent my Pretender to gun down a Skaven commander that was starting to really get on my nerves (and hopefully snatch one item or two from said commander). The mission was a success, and my Pretender routed the enemy army. Then I yelled 'Victory!' and my Pretender proceeded to cast Immolation on himself. Mind you, the other targets in the vicinity were utterly harmless, and my Pretender was 100% Fire Unresistant.

The end result is, of course, a Pretender back in the capital, no items, and one province still held by the suicide-inducing PD of doom. Of course, it wasn't exactly the biggest battle in the war, but I shudder to think of what else the spellcasting AI might shoot out. Is that sort of stroke of genius current, and I've just been lucky so far? </Bitter>

That aside, that war with Skaven is amazing funny in the 'sheer incompetence' department (mine, that is). I guess it'd help if I actually had some sort of strategy and tactics that didn't suck. At least I can do the AI thing and pump armies left and right, hoping Skaven will eventually run out of money... hey, if the AI is holding me down in another game that way, I guess it works. Next time, remind me to stay neutral if I can't fight three-against-one.

In unrelated news, I'd appreciate an extra 24 hours on December 24, as I'll spend most of the day trekking back to France.
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  #6  
Old December 19th, 2007, 09:12 PM

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Default Re: Rats to go down with ship (slowly)

More land-war-in-Russia misery for the armies of Ulm in the last two months. Having finally decided to make for a Grand Push into Skavenblight, my army set forth two months ago to a province adjacent to the enemy capital. A priest already there was to build a lab to supply them when they arrived - some new supply items were being forged back in Ulm, so the new lab was necessary, and so I didn't bother taking any gems with me.

The wretched Skaven Mind-Hunted the lab-building priest. So, my army was left without any gems, and crucially couldn't cast the Really Super Spell that was to inflict annihilation on the Skaven. No worries, I would stay put and build the lab again - in the meantime, at least my new thug had arrived in Skaven territory and captured a province.

This turn my lovely (and quite expensive) thug was mind hunted, despite an MR of 16 or so, and to my further shock the Skaven sallied forth to attack my still-gemless army. The brave Ulmish penitents won the day amidst a staggering rain of ratling evocations, but not without terrible losses. Even if we are able to siege the ratling capital now (which is uncertain), it will take countless months to bring down the walls of the underground lair. And reinforcements are far, far away - after all, the army was thought to be invincible.

Congratulations are in order for the god of the Skaven - your rats are pests!
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  #7  
Old December 20th, 2007, 12:16 AM

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Default Re: Rats to go down with ship (slowly)

Quote:
Alneyan said:
<Bitter> Right. I've sent my Pretender to gun down a Skaven commander that was starting to really get on my nerves (and hopefully snatch one item or two from said commander). The mission was a success, and my Pretender routed the enemy army. Then I yelled 'Victory!' and my Pretender proceeded to cast Immolation on himself. Mind you, the other targets in the vicinity were utterly harmless, and my Pretender was 100% Fire Unresistant.


I did rather wonder what happened there . I decided to interpret as your immortal pretender deciding it was time to incinerate his current massively afflicted corpse and return to your capital to get a new one .

As for Ulm - well the rats are deserting the ship in droves as my lack of an economy of any sort starts to bite. As for my "ratling evocations" - well it is a case of if only I had some gems left to beef them up a touch. My artillery was obviously scripted incorrectly - most of the armour piercing/negating warpfire/warp lightening throwers all decided to go hand to hand (even before they all went beserk).

You really are able to pump out alot of those twice-blessed bloody penitents aren't you. They really do a fine job of dishing out the damage - winning the battle whilst various Skaven flavoured poisons slowly, too slowly , winnow their ranks.

Skavenblight really cannot stress the need for the remaining powers in the north to actually do something to confront Ulms burgeoning power. They will soon be able to start papering over their gaps in the magic department and you will find yourself .... well like so much roadkill.

The Skaven have bought you time - and as our few remaining troops begin to desert in droves we curse you all ... and wish you well (and perhaps more success, I would say luck but that might be asking a little much)

The game has been fun though I am beginning to get a little tired of playing the role of llamabeast's speedhump. How many games is it now where I have cost you a couple of shiny mages, thugs or SCs before being ground relentlessly into the ground by your leader-lite armies ? More than one .... one day I hope to move from speedhump to brickwall, or at least some more effective traffic calming measure
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  #8  
Old December 20th, 2007, 02:16 AM
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Default Re: Rats to go down with ship (slowly)

Quote:
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I did rather wonder what happened there . I decided to interpret as your immortal pretender deciding it was time to incinerate his current massively afflicted corpse and return to your capital to get a new one .
If only... but dying only adds some new afflictions (I've pretty much got a full house now). At least I'm in my capital and can 'port right back into the 'go down in a blaze of glory against PD' action... third time is the charm!
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  #9  
Old December 23rd, 2007, 04:58 PM
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Default Re: Rats to go down with ship (slowly)

Bumpy bump, as it looks like the game might host again pretty soon.

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In unrelated news, I'd appreciate an extra 24 hours on December 24, as I'll spend most of the day trekking back to France.
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  #10  
Old December 23rd, 2007, 06:15 PM

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Default Re: Rats to go down with ship (slowly)

Okay, thanks for reminding me, I'll postpone after the coming hosting.

Actually I will probably postpone for a few days - myself I won't be able to play either christmas day or boxing day. Anyone else got any days they can't play?
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