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  #1  
Old December 27th, 2007, 11:38 AM

Turin Turin is offline
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Default Re: Worthy Heroes 1.8

Awesome stuff! If QM doesn´t incorporate those in the next version I´ll have to go back to updating worthy heroes myself .
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  #2  
Old December 27th, 2007, 04:54 PM
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Burnsaber Burnsaber is offline
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Default Re: Worthy Heroes 1.8

Quote:
Turin said:
Awesome stuff! If QM doesn´t incorporate those in the next version I´ll have to go back to updating worthy heroes myself .
You liked the backrounds I whipped up for them? Even the Markata hero? I kinda feel that I overdid it. The stats are pretty much done "spur in the moment" are most likely unbalanced. QM is much more expirenced in that area. I'd just be glad to give him a solid backround for the heroes, since that's most likely the hardest part, IMHO. I'd like to keep QM's workload as small as possible.
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Old December 27th, 2007, 05:33 PM

Turin Turin is offline
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Default Re: Worthy Heroes 1.8

Especially the Markata Hero! I wanted to add one of them for a long time, but could never create a cool backstory.

I didn´t see much stuff, which could be considered overpowered. I rather think you made some of them a bit too weak, e. g. Daughter of storms could gain some air magic, Old age should be avoided on heroes, unless absolutely necessary for backstory, the impostor could gain a magic level somewhere. That´s all really minor stuff though, I think you hit the desired balance level pretty much exactly.

I noticed some typos though, e.g. storm hero "standarts" , descend upon his enemies.
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Old December 27th, 2007, 06:58 PM
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Default Re: Worthy Heroes 1.8

Yeah, I'll have to spellcheck them. I have one more hero on the makings and then I'll release my heroes as an unofficial add-on to WH 1.8 (fixing typoes, making the monster/weapon/armor numbers match to WH linings.. That sort of thing). It'll be easy for QM to tinker stuff on that and will satisfy the ones needy for new content.
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  #5  
Old January 3rd, 2008, 09:33 AM
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Default Burning Heroes

And I'm done! Attached is a "Burning Heroes" - mod. It is basically WH 1.8 with my heroes added, combined with some structure changes to the WH mod itself (I basically alphapetized the .dm file and readme, the orginal ordering is a chaotic mess). It is 100% playable, although it was orginally intended for QM's eyes only, but some heroes are pretty weak since I wasn't able to use #onebattlespell with them yet.

Oh, QM. I didn't include the Brothers of War in this, so you'll have to add it yourself.

Some heroes that are included in it, but I haven't shown yet.

I "scrapped" the orginal idea for the Big Ape hero, and made three versions of him.

http://xs123.xs.to/xs123/08014/KingoftheJungle.JPG
He is a hero for Kailaisa. He has animalawe.

http://xs123.xs.to/xs123/08014/ImprisonedKing.JPG
Now he is a hero MA Mictlan

http://xs123.xs.to/xs123/08014/AncientApe2.JPG
And then he returns as a hero for Patala. He gets one bloodslave per month.

Then I whipped (pun intented) him for LA Agartha.
http://xs122.xs.to/xs122/07526/Dragontrainer.JPG

He summons these (2 per turn)
http://xs122.xs.to/xs122/07526/Whippeddrake.JPG
It has berserk 3, which is pretty good for Cave Drakes, sine it icreases their already impressive natural armor, and takes care of the low morale and attack.
Attached Files
File Type: rar 573754-burningheroes.rar (142.1 KB, 259 views)
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  #6  
Old January 3rd, 2008, 02:24 PM
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Default Re: Burning Heroes

Cool, thanks Burnsaber.
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  #7  
Old January 7th, 2008, 10:25 AM
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Default Re: Burning Heroes

really cool stuff !
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