
January 5th, 2008, 02:48 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Strange Tech jump
The starting techs were set long long ago on the first turn, and that specific thing won't have any effects on an ongoing game aside from certain races being more advanced.
__________________
Things you want:
|