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				March 18th, 2002, 08:14 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 Find the same line in an existing race's fleet settings text file and copy and paste into all the ST race's files and save.  This should alleviate the problem of the missing line of code. 
				__________________[i]I think I can see my house from here!</i]  - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise  upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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				March 18th, 2002, 08:25 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 could you please be a little more specific on what I need to do, for instance where does the line of code go?
 Here are the races with the problem
 
 Star Trek STNG
 Star Trek TMP
 Ferengi
 Rogue Fleet
 The Borg
 The Cardassians
 
 also it appears that several of the races don't use the correct Picture Set
 
 The only one I can think of right now is the Cardassians, who use the Starwolf Fleet Pictures. Hope this helps you!
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				March 18th, 2002, 08:38 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 ok figured out the code by myself, and am no longer getting that error, however there is still the problem of mismatching pictures sets, course I can just go to the editor and manually select the picture set and save it. |  
	
		
	
	
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				March 18th, 2002, 08:39 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 This happened to me on Friday and I'm not at home so I'm trying to dredge this from memory:
 Do a find for the line "Percentage of fleets to use for defense" in the Fleet_settings.txt file  for a race that came with the game (do a search for this file in Windows Explorer).  The line should be correct there (copy line).  Find the corresponding paragraph in the corresponding file for the affected race and paste in the appropriate place.
 
 As for the incorrect picture set, it may be that the original error causes the file to be read incorrectly.  I'd delete the added civilization from the game and re-add it once the text error is resolved.
 
 Also: make certain that the other text files that came with the mod are in their respective folders.
 
 Hope this helps a little.  My memory ain't what it use ta be, never was.
 
				__________________[i]I think I can see my house from here!</i]  - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise  upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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				March 18th, 2002, 08:40 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 Cadet:
 God call.  That's what I did, IIRC
 
				__________________[i]I think I can see my house from here!</i]  - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise  upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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				March 18th, 2002, 08:49 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 ok fixed the mismatched pictures, the only two races affected were the cardassians and the ferengi, so Hopefully (fingers crossed) everything works now, now if you will excuse me, I am off to go play a Star Trek Space Empires IV. |  
	
		
	
	
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				March 18th, 2002, 08:54 PM
			
			
			
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				 Re: To Atrocities: Problems with your races/shipsets 
 Sure.... rub it in.  I'm stuck at work    
				__________________[i]I think I can see my house from here!</i]  - Comment by Klingon in the [i]Unexpected</i] episode of Enterprise  upon experiencing the Xyrillian-installed holographic chamber showing a simulation of the capital city of Qon'oS.
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