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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old February 9th, 2008, 05:49 PM

Omnirizon Omnirizon is offline
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Default Re: Acouchi - MA game for new players (full)

nice backstory. I've never managed to create something so creative for my pretenders. I am usually more concerned with making the scales match with the theme of the nation.

I always try and picture the respective society, how it would work, and how the scales should reflect this. I guess that comes from being a sociologist. It even kind of bothers me sometimes when it comes to min/maxing, and I tweak scales for points and efficiency. I put them at a value that doesn't feel thematically correct; but is gameplay-wise technically better.
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Old February 12th, 2008, 05:33 AM

Saxon Saxon is offline
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Default Re: Acouchi - MA game for new players (full)

Thank you all for the consideration. Looking at the graphs, I can see you were not lazing around those first two turns, but that is fine. The living can run around all they want, but they will lie dead for far longer when Ermor rules…

More seriously, while I appreciated the offer of the delay, I would suggest that we do not hold off turns. With the large number of us, someone will always have a real life problem that will delay them. Perhaps later in the game, when we are down to just a few key players, but early on we need to keep the momentum of the game going.

I played a couple of games of Space Empires IV in the past and all of them fell apart when people got tired of waiting days for delayed turns. It was disappointing for everyone, but the fun went out of it. While it is no fun to miss your turn, at least the larger game continues.

I write this knowing that I will be one of the people challenged to meet all his turns. I give you my commitment to do my very best to play 100% of the time, but fear that I will miss one or two turns. If you see Kenya in the news again, please send good thoughts my way, but do not stop the game. I do not think that I, or any of us, should hold back the rest because we will miss a turn or two.

Anyway, that is just my opinion, but it is based on experience in other multiplayer games. This is my first MP in Dom, so perhaps things are different here, but I suspect the underlying structure is the same.
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  #3  
Old March 19th, 2008, 02:09 PM
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Default Eriu setting sail for a week

I will be on a cruise (woohoo) starting Sunday 3/23 till 3/30. I do plan on logging in and taking my turns but my PMs may be pretty short.
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Old March 20th, 2008, 01:37 AM

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Default Premier for the latest operette!

The royal shadow theatre of Tien Chi presents:

__________________________________________________

THE FALL OF PIHMAGO
A glorious operette about the epic war of Bandar, Pythium Tien chi and Ulm.

Starring Nero, god of Pythium as Nero, god of Pythium.

In Celebration of the new peace treaty following Bandars fall. The Shadow ensemble has put together a great show! Come see the great heroes of the war come to life again, and this time they sing!

Wine! Belly dancers! Live elephants!

Do not miss this once in a life time opportunity! Grab your teleportation rod and go to Tien chi today!
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Old March 20th, 2008, 11:20 AM
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Default Re: Premier for the latest operette!

PT Barnum lives!
-SSJ
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Old March 20th, 2008, 02:23 PM

Ylvali Ylvali is offline
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Default Pause for easter?

Can we have a pause for easter? Friday til sunday. I´ll be doin family stuff and such and I figure some others here would be busy too...
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Old March 20th, 2008, 07:44 PM

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Default Re: Pause for easter?

That would be fine with me. And I suggest that we switch to 48 hour turns when we start back up.
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