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February 7th, 2008, 03:19 PM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: Best LA Nation
Quote:
Endoperez said:
Rush with lots and lots of Shapeshifters? I remember reading about it a few times, but I haven't seen it in action myself.
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I've got quite a bit of experience with Midgard. I wouldn't call them crippled in the slightest. Skinshifters are fantastic units and make it easy to expand to start. Then the galderman provide good magic diversity, not great but good. Most importantly, they're guarenteed A2, which with a storm (since you have no archers this won't be a problem) gets you A3, which is thunderstrike spamming territory. Other than that, Galdermemn get you up to 3A, 2E, 2D, 2B, and 1N. Volga, your other mages, always have 2S, which is great for communes.
You can't recruit NATIONAL priests anywhere, but on the otherhand, you can only recruit priests where you have temples, and theres always a good chance any randon province will let you recruit the generic priest, so its not a huge handicap.
Yes, you do have capital only Vans. However, blessing them usually means sacrificing scales which means less skinshifters and mages in the long run. I never take those odds.
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February 7th, 2008, 03:42 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Best LA Nation
The Galdermen have a better chance of 2E, 2D & 2B.
It's (AEDB)100%, (EDBN)100% right?
That's 1 in 16 for each of the paths.
Tien Chi requires a 10% random to get 3s. You're right. Those are lousy odds.
On another note, don't forget the random Blood Galdermen can join communions, giving access to Fog Warriors and the like.
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February 7th, 2008, 05:35 PM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
Posts: 363
Thanks: 11
Thanked 72 Times in 21 Posts
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Re: Best LA Nation
Your odds look correct, 1/16 for 2E, 2D, and 2B. However, keep in mind they are recruitable anywhere, and you should play with strong scales. Plus, Galdermen can ALWAYS be used for their battlefield air magic.
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February 7th, 2008, 09:03 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
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Re: Best LA Nation
Wow. I must be blind. I had not seen their second pick was at 100%. Not my day today, definitely not.
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February 9th, 2008, 08:26 PM
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First Lieutenant
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Join Date: Mar 2004
Location: Seattle
Posts: 771
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Re: Best LA Nation
I have to agree with Marignon.
1) Excellent mages, heck probably the most cost effective mage in the game: Goetic Master.
2) Best commonly recruitable troop in the game: the crossbowman (hmmm.. ok longbowman is the best troop in the game, but crossbowman is a solid 2nd).
3) The best PD in the game, it can actually resist most rituals, amazing!
However the lack of worthwhile sacred troops puts you at a disadvantage at the start. You can, and will, offset this with an awake SC pretender (Wyrm seems to be the regular choice).
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February 10th, 2008, 11:26 PM
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Sergeant
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Join Date: Feb 2008
Posts: 341
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Re: Best LA Nation
"2) Best commonly recruitable troop in the game: the crossbowman (hmmm.. ok longbowman is the best troop in the game, but crossbowman is a solid 2nd). "
Isn't the Ulm Ranger better? cost 2 extra gold, but came with stealth and precision 12...
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February 10th, 2008, 11:58 PM
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Colonel
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Join Date: Dec 2006
Location: Dallas, Tx
Posts: 1,712
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Thanked 3 Times in 2 Posts
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Re: Best LA Nation
Best nation for a medium/long game is LA R'lyeh IMHO.
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February 11th, 2008, 05:14 AM
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Sergeant
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Join Date: Aug 2007
Posts: 203
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Re: Best LA Nation
LA Man defender is much better.
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