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Old February 9th, 2008, 12:37 PM
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Default Re: Conceptual Balance Mod 1.2

Quote:
DrPraetorious said:

The effect would (ideally) be:
swordsmen beat pikemen beat cavalry beat swordsmen

This is a really neat idea, but probably not workable via animalawe.

I propose an alternate solution: give heavy cavalry trample, and pikemen size 3.

Since trample only works against smaller units, sz-2 cavalry can smush sz-2 swordsmen, but not sz-3 pikemen, whose repelling long weapons will make them a cost effective counter against trampling heavy cav.

Thoughts?
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