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February 19th, 2008, 02:26 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
I'm out, computer is taking over for Midgard.
Baalz, if you could, please take me off the mailing list for the game.
Jazzepi
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February 19th, 2008, 09:09 AM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
Thanks: 4
Thanked 33 Times in 24 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Baalz, I sent you a pm with my email so I can take over while otthegreat can't play.
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February 19th, 2008, 01:45 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Jazzepi, I think the llamaserver automatically handles that, let me know if you're still receiving turns. Switch Pythim's email to LDiCesare.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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February 19th, 2008, 02:53 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
The priestesses of Arco never expected the demise of midgard, but we can ensure the population of midgard, that we will integrate them into our nation.
@Jazzepi: why are you quitting, your empire seems in quite good shape?
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February 19th, 2008, 03:02 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
I really can't stand the only in game diplomacy. I thought it would be neat for a change of pace, but it really just makes it impossible to be in multiple games.
I can't even cut and paste messages into the in game client =\
Jazzepi
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February 19th, 2008, 03:37 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
Heh, the idea was to significantly curtail diplomacy, not to give you a headache. Maybe talk less? 
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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February 20th, 2008, 08:45 PM
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Private
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Join Date: Jan 2008
Posts: 43
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Highlander - LA limited diplomacy (Taking sign
It's funny how it takes 3 turns to complete a conversation. I get my hopes up for the next turn and then I'm all like "damn..."
Also, R'lyeh's god is ontop of my capital, as well as enough troops to merit him bringing along a starspawn and some void creatures. I don't know how relevant this is, but it means these troops aren't in his turf north of the Black Sea. His capital is located off the coast of Cyprus. It would take him 4 turns traveling south to get back there. If I had gotten far enough on the research path I would have been happy forge goblets for anyone interested in doing some diving but there's a good amount of land territory around the Red Sea that you can still probably go for. My forces will probably hold up for two turns or so, unless something distracts him, at which point he'll be fighting on two fronts, and having good sacreds and good scales means I can probably replenish my forces easily enough to be a thorn in his side.
Just putting that out there.
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