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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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Old February 26th, 2008, 08:57 PM
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Tyrant Tyrant is offline
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Default Re: What kind of game would people like?

I'd like to see LA with no Ashen Empire or Dreamlands and possibly the site freq kicked up to MA level.

The question of provinces per player is tricky- it depends on the number of players. I like a fairly roomy map that gives a little space to develop in the early game, but if there are lots of players that makes the total map size so big that the end game becomes management nightmare for the survivors.

I also prefer some sort of victory conditions. More than once i have had to concede a game in which i was unbeaten because various, shall we say "less than stalwart", other players have prematurely declared the leader unstoppable, usually because they had most of the overrated elemental royalty or some other dang thing.

I played one game hosted by Reverend Zombie with the dominion victory he mentioned above, and it worked great. I do not understand the math involved well enough to set the level but RZ got it right. In the alternative, most VPs at turn x would do.
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Old March 24th, 2008, 02:39 AM
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Default Re: What kind of game would people like?

Quote:
Tyrant said:
The question of provinces per player is tricky- it depends on the number of players. I like a fairly roomy map that gives a little space to develop in the early game, but if there are lots of players that makes the total map size so big that the end game becomes management nightmare for the survivors.
Here's another idea: Design a large, perhaps pie-like map with each nation owning a slice of the pie. You could separate each slice perhaps with some mountains or other terrain as desired. At the beginning of the game the map is very large, but as time goes on, the map shrinks as provinces towards the edge slowly die to population 0. Like being surrounded by an invisible Ermor. Anyway, it would be some fancy modding but it could save some late game management issues while allowing room to expand early on.
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