I'll have a lok at the AUX/FIX units but regarding the 2 man HQ I believe I added in the notes at the beginning that you should not upgrade or replace any units, you can only fix existing.
What was intended was is, any unit gets killed or destroyed it should not be replaced.
Yes, but it's fixing existing units I'm talking about. If A0 has taken ..err.. 1 damage and you fix it, then it becomes a 6 man unit. "Fix All" even changes A0 without it being damaged.
The game thinks your 2 man HQ is full-strength at 6 men.
Be warned that the AUX/FIX problem may look correct in the editor.
From the Game Guide:
"[2] Fixed and auxiliary troops are NOT meant to be loaded with or as passengers! Please see the Q & A at the end for a work around for that desired loaded up truck convoy!"
zeiss said:The game thinks your 2 man HQ is full-strength at 6 men.
Yeah, I had to do that to get them to fit into the HQ vehicle. I had planned to pull it apart and redo some things so now might be as good a time as any.