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March 7th, 2008, 07:25 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Argh! Armies not moving bug, have save games
I get this bug all the time in SP and it's always very annoying.
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March 7th, 2008, 08:54 AM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
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Re: Argh! Armies not moving bug, have save games
Yeah, me too. And of course in SP you (almost) never keep your previous turns, so you don't have any files to send.
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I'm in the IDF. (So any new reply by me is a very rare event.)
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March 7th, 2008, 11:45 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
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Re: Argh! Armies not moving bug, have save games
I had this happen in a MP game, just this last turn. An Arch Theurg and a few soldiers detached to move to a province to build a temple. Now the temple cannot be built for another turn. I may be Dom killed becuzza that.
:^(
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March 7th, 2008, 01:42 PM
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Corporal
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Join Date: Jun 2007
Posts: 179
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Re: Argh! Armies not moving bug, have save games
Happened to me too - vfb, I think the MP game we are in together.
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March 7th, 2008, 02:04 PM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Re: Argh! Armies not moving bug, have save games
I've had it as well in a MP game.
It would be nice if someone could reproduce the bug reliably in SP.
I haven't looked at the sent files, but the files reproduces the bug at hosting they might be useful.
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March 7th, 2008, 05:31 PM
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General
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Join Date: Jun 2003
Location: az
Posts: 3,069
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Re: Argh! Armies not moving bug, have save games
I have also experienced this bug which has costed me a few important battles. I can add that scouts are able to sneak into the problematic neighboring provinces when the armies fail to travel.
KO:
Any chance we'll see map edit commands where province_A can only travel to province_B? (one_way traveling)

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March 7th, 2008, 07:14 PM
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First Lieutenant
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Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
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Re: Argh! Armies not moving bug, have save games
I had it as well in MP games. Normally when moving big forces with lots of commanders. Maybe the stealth command changed to movement has something to do with the bug (in mixed forces) but really not sure and not tested.
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March 7th, 2008, 07:08 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Re: Argh! Armies not moving bug, have save games
Quote:
parcelt said:
Happened to me too - vfb, I think the MP game we are in together.
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Oh, that's too bad! I'd hate to take advantage of a situation where a bug prevented you from attacking. Was it this past turn? The game it happened to me in is the one we are in together, Forseti.
If it was the last turn's orders where your army failed to move, can you please email 'info at illwinter.com' with the details of what your orders were? Maybe that will help them fix the bug.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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