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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old March 7th, 2008, 09:03 AM

Sombre Sombre is offline
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Default Re: New Nation: Hellgate

Perhaps you could focus on spell modding or even mapping, if you need a change of pace/scenery.

I think it's good to take a break, go back and update older mods sometimes though.
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Old March 7th, 2008, 05:18 PM

Shovah32 Shovah32 is offline
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Default Re: New Nation: Hellgate

I can definitely see Amos making us some nice spells should he feel like doing so .
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Old March 8th, 2008, 12:36 AM
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Juzza Juzza is offline
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Default Re: New Nation: Hellgate

It'd be awesome to have a fairly big mod that adds alot of new spells, probably focusing on new and exotic summons, but some effects are a little limited.

And sombre's right about the break, I haven't made a mod in ages and my imagination's going nuts, but I've yet to settle.....
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