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March 30th, 2002, 01:52 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Techtree
Thanks, guys. I fixed the errors.
__________________
Things you want:
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March 30th, 2002, 07:37 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
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Re: Techtree
This is the tree I had posted before.
I still have to update it and add the Drones tech tree that AFAIK is the only new tech.
tree.txt
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April 1st, 2002, 12:26 AM
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Private
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Join Date: Mar 2002
Posts: 21
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Re: Techtree
I don't see the Psychic part of the tech tree but it surely is powerful. Anyone got data on that?
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April 1st, 2002, 05:40 AM
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Major
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Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
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Re: Techtree
The psychic techs are there in my tree. Near the bottom with the other racial trait techs (organic, crystaline, temporal)
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April 1st, 2002, 03:26 PM
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Private
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Join Date: Mar 2002
Location: Dresden
Posts: 25
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Re: Techtree
Thanks for the help, i especially like that txt-techtree, great work!
...and just another question...
it seems that a fleet just can have 1 strategy...but what if my fleet consists of "weaponships" and "troops" and "kamikazeships"?
do i have to create a second fleet with only 2 different type of ships???
thanx, Dubrok
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April 1st, 2002, 09:43 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Techtree
You can give specific ship designs their own stratagies in the Design Creation Window. Then, have your ships set to break formation, which is done from the Stratagies tab in the Empire Options Window. Then, your ships will ignore the fleet's strategy and use their own.
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