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March 18th, 2008, 11:29 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: About Macbooks and maps...
He will return to a random province, not necessarily the capitol. Not necessarily one of your provinces at all, actually. And Gregstrom is right, it can take lots of time. I've had units lost in time and space for 6 months, and I've had some that never came back.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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March 18th, 2008, 12:38 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: About Macbooks and maps...
sounds interesting, thank you . . .
However, I would still like to know how to get downloaded maps working (where to place them, what is needed etc) and, additionally, how to make mods work?
Tried already search engine and while waiting for answers dug up my manual under the pile of trash but it does not give me answers either . . .
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March 18th, 2008, 12:51 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: About Macbooks and maps...
Can't help with the mac questions, but the witch's supposed healing abilities are just flavor text.
Which is annoying, because so much of the flavor text is meaningful, it bugs me when it isn't. Though at least there's now an icon for healing, so you don't have to test them to find out.
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March 18th, 2008, 01:28 PM
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Corporal
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Join Date: Jun 2007
Posts: 50
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: About Macbooks and maps...
Ok, go to your executable and click on the gear looking icon. Choose to show contents or resources. That will open another window with the contents of the dominions files, including a directory called maps.
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March 18th, 2008, 01:54 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: About Macbooks and maps...
Found it!
Thank you, dear Sir!
Additional question: there is two types of files, tga's and map's, what do they stand for? Do I need both types of files for single map to work?
How about mods? There is folder for those but how do I proceed, for example with Rohan mod shared here in the forums, forward? I tried to copy Rohan mod files there but could not figure out if something happened (read: donno what to do)?
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March 18th, 2008, 02:08 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
Posts: 603
Thanks: 26
Thanked 11 Times in 11 Posts
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Re: About Macbooks and maps...
tga is the image. Map is the info.
You can place any tga and rename it but map will not match the province locations so you need the image that matchs.
Map file search for the tga file with the same name.
You need to copy the mod files into the mods folder. Some have folders with info that fits inside mods folder.
to activate them go to the game´s main menu, preferences, mod preferences where you activate and deactivate mods. some mods have icons that are visible on the main menu when active, but you know for sure wich are active in mod preferences.
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March 18th, 2008, 03:33 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 448
Thanks: 0
Thanked 4 Times in 4 Posts
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Re: About Macbooks and maps...
Does anyone else find it weird that on Mac OS, maps go into Dominions3.app/Contents/Resources/maps, while the mods go into ~/dominions3/mods? It would be nice if all add-ons went into ~/dominions3 or if you had an in-game option for changing the default locations.
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