.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 18th, 2008, 07:44 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: SE5 Beta 1.67 Changelog

Doesn't say anything about tectonic bombs that I can see.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #2  
Old March 18th, 2008, 10:09 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SE5 Beta 1.67 Changelog

But INVISIBLE tectonic bombs, now, THOSE are completely off limits
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #3  
Old March 18th, 2008, 10:40 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: SE5 Beta 1.67 Changelog

Invisible tectonic bombs don't exist.

I know this, for I can't see them.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #4  
Old March 19th, 2008, 10:02 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: SE5 Beta 1.67 Changelog

/me casts Make Invisible on Narf
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #5  
Old March 19th, 2008, 10:44 PM
narf poit chez BOOM's Avatar

narf poit chez BOOM narf poit chez BOOM is offline
Shrapnel Fanatic
 
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
narf poit chez BOOM is on a distinguished road
Default Re: SE5 Beta 1.67 Changelog

Quote:
Ed Kolis said:
/me casts Make Invisible on Narf
AAAAAHHHH!!!! I DON'T EXIST!!!!

/me runs in circles, screams and shouts.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
Reply With Quote
  #6  
Old March 20th, 2008, 08:28 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: SE5 Beta 1.70 Changelog

The latest from the beta:

Version 1.70:
1. Fixed - Sometimes ships could move through a sector with enemy ships and not start combat.
2. Fixed - Help text describing a construction queue's emergency build rate.
3. Changed - Ships in combat with the same target will spread out around the target a bit more.
4. Changed - "Only Engines", "Only Weapons", and "Only Shield Generators" damage types now penetrate both shields and armor.
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #7  
Old March 20th, 2008, 10:03 PM

AstralWanderer AstralWanderer is offline
Corporal
 
Join Date: Oct 2006
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
AstralWanderer is on a distinguished road
Default Re: SE5 Beta 1.70 Changelog

Captain Kwok said:
4. Changed - "Only Engines", "Only Weapons", and "Only Shield Generators" damage types now penetrate both shields and armor.


Don't like the sound of that - it greatly strengthens Ionic and Tachyon weapons (which previously could have been blocked by armour) and effectively means they can't be defended against (aside from staying out of range).

If anything, component targeting weapons should be able to bypass armour (which has to have openings for weapons and engines) rather than shields.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:35 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.