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				April 4th, 2002, 08:21 PM
			
			
			
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 Major |  | 
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				 Re: Slick 
 Oh, the red guys are the defenders!  No wonder I was having so much trouble boarding    
I didn't know the sphere/ringworld would stablize a star.  Makes me wonder... could you mod a really small ring/sphere world-like component that would actually have no space (or room for only 1 facilty at most) that could be built at an unstable star? |  
	
		
	
	
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				April 4th, 2002, 08:28 PM
			
			
			
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 National Security Advisor |  | 
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				 Re: Slick 
 quote:Originally posted by Val:
 Oh, the red guys are the defenders!  No wonder I was having so much trouble boarding
   
 I didn't know the sphere/ringworld would stablize a star.  Makes me wonder... could you mod a really small ring/sphere world-like component that would actually have no space (or room for only 1 facilty at most) that could be built at an unstable star?
 
 
Val, I think that would work. Way to think outside the box! Need to play around with it and make sure it does. You'd have to make a new planet size that was a created world, and had no room for cargo or facilities. Not sure if you could keep people from colonizing it. Maybe. Have to think about this some more...
 
Geo
				__________________I used to be somebody but now I am somebody else
 Who I'll be tomorrow is anybody's guess
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				April 4th, 2002, 08:34 PM
			
			
			
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				 Re: Slick 
 Could make the planet pic look like a satellite/station, and with the mask it could appear in the upper left corner of the star portrait (as it would overlay on top of it), correct? 
Also, even if it was colonized this could just be considered the crew of scientists that are studying the star   |  
	
		
	
	
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				April 4th, 2002, 08:49 PM
			
			
			
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				 Re: Slick 
 to glass a planet is to blow the population off.
 I think this comes from the fact that a nuke will turn sand into glass. Hence nuke the whole planet and you have a big glass covered ball.
 
 I personally like supply ships that have solar panels instead of supply bays, that way the supplies regenerate.
 
 On repair the repair bays repair all of one ship then start on another if extra repair points are availible.
 
				__________________Not That Button!
 Oops sorry.
 Well great another war.
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				April 4th, 2002, 10:01 PM
			
			
			
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				 Re: Slick 
 quote:Originally posted by Val:
 Star Exploding:
 I don't believe there is anyway to stop a star from exploding.  Would be a nice feature to build a tech that could stop it.  When you get that message start abandoning the system and before the star goes scrap everything still there for some extra $$.
 
 
 
Oh there's an easy way to keep a star from exploding. Remove the random event from the events.txt list.     
(Okay, you'll still have to worry about stellar manipulation ships blowing up stars, but that's a bit easier.)
				__________________--
 ...can you and your associates arrange that for me, Mr. Morden?
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				April 4th, 2002, 10:14 PM
			
			
			
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				 Re: Slick 
 exploding star is a random event. It my happen 10 times in a game and it may happen never in a game. Just don't pick catastropic events and it will never happen. Randomise is part of the fun.You get the message and you have 3 years to move as much pop and ships from the system as you can.
 
 If you use my events file, then it may even happen without warning.
 
 [ 04 April 2002: Message edited by: Dracus ]
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				April 4th, 2002, 10:27 PM
			
			
			
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				 Re: Slick 
 newbie guide you say? where can that be found? 
				__________________Slick.
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