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March 31st, 2008, 12:47 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Romford, England
Posts: 445
Thanks: 95
Thanked 13 Times in 9 Posts
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Re: Global War, recruiting!
Quote:
Kheldron said:
Well then if only really experienced player may play neutral, it obviously rules me out.
I've only played 3 MP games, and only 2 beyond turn 40...:-/
Have fun guys
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Kheldron, while I think the neutrals have the toughest job (basically you have to conquer the map - alone) you should get a fairly peaceful start and a beginning boost. Not bad for a newer player.
No one really knows how this game will play out so I am not sure why you can't be neutral. You may get swarmed by good (or evil) at some point but I am not sure if its many against one that even experience will help that much.
But personally I hope you are not banned for being fairly new to mp. And I can't see any real reason for it.
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March 31st, 2008, 12:55 PM
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Captain
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Join Date: May 2004
Posts: 947
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Global War, recruiting!
Okay, we will take one more, but the game is full now, guys! She canna take any more, cap'n!
Kheldron, you are a proud, lonely Neutral. What faction were you thinking?
Oh, and make sure you understand the game rules. For Neutrals, the major rule is that you are not allowed to coordinate attacks with anyone, Good or Evil. You can pretty much speak your mind, but no direct mentioning of your battle outcomes (i.e. I lost 1 commander, 20 regulars; he lost 0 commanders, 100 regulars), force strengths, etc. And especially no saying "You attack #14, I will attack #28."
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March 31st, 2008, 02:15 PM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Re: Global War, recruiting!
well then thx guys, I pick MA Pangea.
I'm at work right now so I wont upload my pretender until this evening (+1 GMT here)
And about the loneliness thing...I'll do my best!!
Kheldron
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March 31st, 2008, 04:50 PM
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Second Lieutenant
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Join Date: Oct 2004
Location: Tucson Az
Posts: 463
Thanks: 11
Thanked 0 Times in 0 Posts
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Re: Global War, recruiting!
Which map are we using? Orania? Doesn't that have set magic sites? Knowing where x, y and z are is lame.
Or am I hopefully missing something. In my test games they are set so..
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March 31st, 2008, 06:50 PM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Re: Global War, recruiting!
I can't connect to server. Is it down for any reason?
It seemed others encountered problems after connecting, which I can't. Or is it the same problem with you all?
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March 31st, 2008, 07:03 PM
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Sergeant
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Join Date: Dec 2006
Location: Japan
Posts: 351
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Global War, recruiting!
Same problem,' Foodstamp may have a solution tonight. Patience is a virtue. 
__________________
"Talk is cheap, but if it keeps your belly full and your grave empty it is worth more than gold." - Lords of Magic Manual.
"Luck is what others call skill when they have none." - Phelean Wolf
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March 31st, 2008, 07:23 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Global War, recruiting!
I am still at work, but I don't have a lot to do. I could probably work up the mod now if I can find a link to Edi's mod pdf. I have dominions on my jump drive so I should be able to test it here  .
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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March 31st, 2008, 08:37 PM
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Major General
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Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
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Re: Global War, recruiting!
Attached is a mod called "global.dm". Place this file into your /mods directory. Create your pretender god with this mod and the complete balance mod enabled. These are the only two mods you should have active.
The server will need to be reset with these two mods active and the game must be set to the Middle Era with the mods active at the time the game is set up. Then you should be able to upload your pretender.
What does this mod do?
This mod allows players who chose EA and LA nations to play those nations in the middle era. It should eliminate the bug where the nation list truncates if there are too many to choose from. This mod also eliminates the spell "Arcane Nexus".
If this mod does not fix the issue, then it probably has something to do with the way the pretender files are handled.
One more note. The inclusion of this mod means any players who join after the server is set up must choose an MA nation. This means that the undecided neutral player will have to choose an MA nation.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
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