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Old April 18th, 2002, 02:19 AM
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Default Re: Mod Picker Question

Right, sorry I've been out of touch for so long guys. If one of you would like to consolidate the problems you are having and e-mail them to me
(Greg@Matryx.org.uk) I'll certainly look into it when I have a minute.
I'm finishing my final project at the moment so I'll not be able to do much, if anything, before about the 27th April, but I'll definately look at it after that.
I'd suggest you detail in the e-mail anything I'll need to set up to recreate whichever problems you have(i.e. race with/without password in a simultaneous/non-simultaneous game using xxxxx mod etc)
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Old April 18th, 2002, 02:34 AM
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Default Re: Mod Picker Question

In response to ButSam's original question, the program must be in the same directory as your SE4.EXE as dumbluck pointed out.

Next, to the problems with Savegame loadings, I know they definately work with passworded empires for simultaneous games...
just tested with turn-based and that works too

As for unpassworded empires I believe I have a solution.
it's actually a small problem with the SE4 command prompt I believe.
if you enter a single "space" character into the password box it should be able to load your games.
Of course, make sure you select the right savegame, enter your player number (most probably 1 if you're singleplayer or hosting) and then click the Load Saved Game button.

Apologies for the "spaces" in the player-number box, just select them and type numbers over them.

both of the above issues will be addressed in a new Version in a couple of weeks (when I get an hour to do it)

Hope this all helps.
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