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  #1  
Old April 8th, 2008, 05:21 AM
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zenphos zenphos is offline
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Default Re: Turn 13

Hmmmm, actually I think everyone is a little more interested in you having your turn at the moment .
Although I am sure once the turns start up again some will be willing to extort, oops sorry trade, you for a poison ring.
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  #2  
Old April 8th, 2008, 05:33 AM

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Default Re: Turn 13

I sent the turn. Any idea how to counter earth/nature blessed niefel giants?
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  #3  
Old April 8th, 2008, 08:10 AM
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zenphos zenphos is offline
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Default Re: Turn 13

What massive regenerating giants who don't get fatigued?
Hmmmmm, drop a few fireballs on them would be one way to do it.
To be honest though I am uncertain. But then I am pretty new. High level evocation spells maybe? Falling fires and shadow blasts.
Or mass infantry with priests spamming sermon of courage.
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  #4  
Old April 8th, 2008, 09:44 AM

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Default Re: Turn 13

Dear Helheim,

You dont want to counter blessed niefel giants. You want to succumb to them.

Regards
Enohg of Niefelheim
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  #5  
Old April 8th, 2008, 09:48 AM

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Default Re: Turn 13

To be honest, you want to buy time!
Try to stay around long enough ...
Regards
Enohg
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  #6  
Old April 8th, 2008, 02:01 PM

Psycho Psycho is offline
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Default Re: Turn 13

Those are all nice ideas, but I have practically no research and they are one step from my capitol and access to air and death
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  #7  
Old April 8th, 2008, 02:51 PM
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Hoplosternum Hoplosternum is offline
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Default Re: Turn 13

Quote:
Psycho said:
Those are all nice ideas, but I have practically no research and they are one step from my capitol and access to air and death
Bah, Neifel Jarls don't have much Air usually. Just imagine if you came across giants with a 3-4 Air a piece, where would you be then?

Smaller Dave the New Prophet of Fomoria
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