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April 10th, 2002, 03:43 AM
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Private
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Join Date: Apr 2002
Location: Washington, DC
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Re: Questions concerning Modding and my Mod Idea
CGONLINE
This site seems to have a fairly informative bit of info.
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April 10th, 2002, 02:45 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Questions concerning Modding and my Mod Idea
Rather than pure augmented production, try reducing the build costs of Space Yards.
If you increase the build rate too much, and a BC is done in one turn, it would be a major disincentive to build smaller ships.
If you reduce the price of SpaceYards, then players can rapidly get lots of orbital factory bases, perhaps 32 in the first 5 turns if they are cheap enough to self-replicate in one turn.
Players could then pump out either tons of small ships, a lot of medium ships or many large ships. A mixture of types would likely be best.
Variety is good. 
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April 10th, 2002, 10:09 PM
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Private
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Join Date: Apr 2002
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Re: Questions concerning Modding and my Mod Idea
Thanks for the site, Hunter. I shall check it out.
That sounds like a good idea SJ - I like that one better than my idea
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April 10th, 2002, 10:38 PM
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General
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Join Date: Feb 2001
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Re: Questions concerning Modding and my Mod Idea
The Gold Manual has an entire chapter about modding, describing the overall file structure and the moddable files. It's also on the CD in the Extras folder, as Article-HowToIdentifyModConflictsArticle.zip , where it includes some screenshots.
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April 11th, 2002, 02:37 AM
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Second Lieutenant
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Re: Questions concerning Modding and my Mod Idea
quote: Originally posted by Suicide Junkie:
Rather than pure augmented production, try reducing the build costs of Space Yards.
Actually, in the mods I've made I've increased the space yard component build rate by 500 per resource, making each level of space yard component only 500 less in production capacity compared to the facility. It helps a bit, mostly with the smaller stuff.
Been debating with myself whether or not I should just increase it to equal the production of the facility so the only advantages planets have over space yard components would be the population bonuses.
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