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April 24th, 2008, 03:14 PM
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First Lieutenant
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Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
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Re: Victorious Nation Data
Gratz on the first victory with Arco in any era! I believe that leaves only the monkeys winless in all eras among the original nations.
@Natpy- i arbitrarily set the minimum players for the HoH at 6 when i set it up so i have not counted Tyrande.
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April 25th, 2008, 07:11 AM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
Thanked 12 Times in 8 Posts
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Re: Victorious Nation Data
I think there were one or two unlisted victories for Arco, it was said in several threads.
(There is also Atlantis remaining without victories here, but it had one in EA and a quasi one in LA -game stopped before end when it was first by far- in francophone games)
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April 28th, 2008, 10:34 AM
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Sergeant
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Join Date: Nov 2007
Location: Sweden
Posts: 270
Thanks: 31
Thanked 25 Times in 6 Posts
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Re: Victorious Nation Data
Game: Strolling ( game thread)
Early Era
Mod : Worthy Heroes 1.8
Players: 13
Winner: Sauromatia (me)
Victory Condition: VPs
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April 30th, 2008, 12:52 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Victorious Nation Data
Oh, right. I should add:
Game: Sloth ( http://www.shrapnelcommunity.com/thr...=&fpart=1&vc=1 )
Era: Late
Mods: none
Players: 19
Winner: R'lyeh (me)*
(* In fact this was a very close game, with Jazzepi's Ermor also still a contender. We decided to end it because ridiculously large freespawn army sizes started to seriously mess with mage scripts. )
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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May 5th, 2008, 02:29 AM
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First Lieutenant
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Join Date: May 2005
Posts: 660
Thanks: 63
Thanked 75 Times in 31 Posts
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Re: Victorious Nation Data
Game: Question of Balance ( thread)
Era: Early
Mods: conceptual balance 1.2 complete
worthy heroes 1.8
Players: 10
Victory Condition: VPs (4/10)
Winner: C'tis (me)
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May 6th, 2008, 06:59 AM
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Second Lieutenant
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Join Date: Nov 2007
Location: Australia
Posts: 410
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Victorious Nation Data
Game : Agouti
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
Era: Early Era
Map: Eight Gates, Version 2
Mods: none
Players : 10, 5 x teams of two
Winner : Abysia + Lanka (Wokeye and Everz/Gowb)
Victory Condition : Last team standing, Declared winners
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May 6th, 2008, 09:12 AM
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Corporal
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Join Date: Jan 2008
Posts: 163
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Victorious Nation Data
Game: Vampirebat ( Game thread)
Late Era, no Ryleh, no Ermor
Mod : Worthy Heroes 1.8
Players: 8
Winner: Mictlan (me)
Victory Condition: None
Special: Newbie game, Dead seas (seas give no income and have no special)
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