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April 25th, 2008, 01:26 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Arrow Fend - Still too high
I haven't had any problems scripting Fog Warriors. That would have cost me my only real army.
The only workaround I can think of is to have an earlier mage cast Arrow fend to avoid the override.
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April 25th, 2008, 02:16 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
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Thanked 59 Times in 37 Posts
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Re: Arrow Fend - Still too high
If you accidentally have new summoned units without Air Shield, I seriously suspect, Arrow Fend will be cast again.
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April 25th, 2008, 02:18 PM
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Major General
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Location: Columbus, OH
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Re: Arrow Fend - Still too high
Quote:
ano said:
If you accidentally have new summoned units without Air Shield, I seriously suspect, Arrow Fend will be cast again.
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Not to mention battlefield wide AoE spells actually aren't that big. With 5k ermorian troops on the field is only covers about a 5th of them.
Jazzepi
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April 25th, 2008, 02:42 PM
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General
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Join Date: Apr 2005
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Re: Arrow Fend - Still too high
What? It really doesn't affect everyone? I've never seen that. Haven't played a lot with that many troops, though.
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April 25th, 2008, 03:49 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
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Re: Arrow Fend - Still too high
Quote:
thejeff said:
What? It really doesn't affect everyone? I've never seen that. Haven't played a lot with that many troops, though.
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I've seen it often enough, I thought it was widely known. Of course, we are talking about ridiculous numbers of troops here. My own 1200 'small' army seemed insignificant compared to the mass of undead comming my way. 
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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April 25th, 2008, 04:20 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
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Re: Arrow Fend - Still too high
Quote:
Amhazair said:
Quote:
thejeff said:
What? It really doesn't affect everyone? I've never seen that. Haven't played a lot with that many troops, though.
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I've seen it often enough, I thought it was widely known. Of course, we are talking about ridiculous numbers of troops here. My own 1200 'small' army seemed insignificant compared to the mass of undead comming my way.
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Yeah but I think this unfairly punishes Ermor, in particular.
For example, your 1k worth of troops is completely blanketed by mass regen, antimagic, and army of lead. Fine, good, that's how the spell is suppose to work.
Ermor, on the other hand, being forced to use subpar troops that it has to bring en masse, simply does not get the same benefit out of the same spells. Did you see that green glowing mass in the center of my army? That was the sword of Auglmalter only affecting about 1/5th or 1/6th of my troops. However, had I been playing another nation with less guys, it probably would have hit all of them.
I'm probably never going to play LA Ermor again. They're an absolute nightmare to play with the defunct "battlefield wide" effects, and I'm having some difficulty believing that they'll still be a teir one force with the way their domkill has been increased so dramatically.
To be completely honest, I'm extremely frustrated with this whole arrow fend thing. In the last 3 really, really big battles I've been in, my air mages have spammed it. I also specifically avoided using Rigor Mortis because I felt like mass flight and fog warriors would be more powerful. In retrospect, I've basically wasted huge amounts of resources doing that. I wish I had just kept my air mages around as a batallion of ICBMs with seeking arrow instead of trying to do anything else with them.
Jazzepi
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April 25th, 2008, 05:28 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
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Re: Arrow Fend - Still too high
Of course, you're totally right.
I never meant to imply that battlefield wide spells not affecting everyone was normal, or a good thing. And it is indeed Ermor who suffers from it.
__________________
Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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April 25th, 2008, 02:43 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
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Re: Arrow Fend - Still too high
Nice news... Is it a bug or WAD?
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April 25th, 2008, 03:04 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Arrow Fend - Still too high
Hmm, they are coded as AoE 999, but I thought that 999 was translated into whole battle field. I'll have to ask JK.
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