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  #1  
Old April 27th, 2008, 02:26 PM
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Hadrian_II Hadrian_II is offline
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Default Re: Mega Age II (Kingmaker) Sign Up!

Quote:
Xietor said:
With over 20 people having already submitted races, or saying they have no preference, only 1 race so far has had 3 players take them as a 1st pick-Sauromatia(who was one of the very 1st races killed off in the 1st Big Game btw).
Sauro was killed by MA Pangaea (with maenads), as MA Pangaea (with maenads) is now MA Pangaea (without maenads) sauro might last longer
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Old April 27th, 2008, 02:28 PM

Xietor Xietor is offline
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Default Re: Mega Age II (Kingmaker) Sign Up!

You may need to start drinking some Green Tea Hadrian, as that is said to help prevent memory loss. MA Ctis in fact defeated Sauromatia, and I owned that capital until the very end of the game when I TRADED it to you for MA Caelum's capital.
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Old April 27th, 2008, 02:37 PM

Xietor Xietor is offline
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With it looking like we will have 60, or very close to it, players, there will be no AI nations at the start. If we end up with only 55 players, then I will use the extra room for
spacing starting capitals further apart(i.e. more elbow room).
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Old April 27th, 2008, 03:16 PM

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Default Re: Mega Age II (Kingmaker) Sign Up!

I know that somewhere along the road I'm going to regret this...

...but...

I'm in.

Didn't learn anything from Perpetuality, after all.

I'd suggest Very Hard research instead of just difficult and note that 65% of map is absolutely huge portion, no nation in Perp got nearly that big before game imploding. But I'm game any way.
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Old April 27th, 2008, 03:21 PM

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I'm in.
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Old April 27th, 2008, 03:50 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

Quote:
and note that 65% of map is absolutely huge portion, no nation in Perp got nearly that big before game imploding. But I'm game any way.
I'd also prefer victory conditions that can be achieved (before running into unit number problems, or having to end by agreement). I think 35 or 40% of the map, or 15 VP with one per capitol would be sufficient for a very long game (and make players more offensive as game has a chance to end without their agreement).
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Old April 27th, 2008, 03:55 PM
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Was anyone close to 25 capitals in the previous megagame?

The 65% provinces is a very unrealistic victory condition but contolling a certain number of capitals will be achievable, not by me but certainly by someone else...

I am ok with difficult or very difficult research, whatever the majority want.
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Old April 27th, 2008, 04:09 PM

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Default Re: Mega Age II (Kingmaker) Sign Up!

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Meglobob said:
Was anyone close to 25 capitals in the previous megagame?
I doubt it. Province-wise, I was one of the largest, and I had 10 capitals, with three others right at my border. So unless someone had min/maxed capital conquering really heavily, I'd believe no-one had more than 15 capitals. On nearly turn 100 in a game that required several hours to play a turn.
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Old April 27th, 2008, 04:21 PM
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Default Re: Mega Age II (Kingmaker) Sign Up!

Quote:
Meglobob said:
Was anyone close to 25 capitals in the previous megagame?

The 65% provinces is a very unrealistic victory condition but contolling a certain number of capitals will be achievable, not by me but certainly by someone else...

I am ok with difficult or very difficult research, whatever the majority want.
I'm with you Meglobob!

Hard research!
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