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April 30th, 2008, 11:44 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Zeldor,
If you goal is survival, almost all of the water races in the first game made it pretty far into the game.
On land with 54 nations, the key to survival may be more diplomacy than race pick. While Lanka is feared(and rightfully so) and Neifel as well, will the neighbors of these nations sit idly by and watch them eat other neighbors? Or will they say, after "X" race is dead, I will have to fight them alone. gulp. Maybe I better side against lanka so it is 2 v 1.
And so on......
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2008, 11:48 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
Everything but not water race! I really do not like them. And I have terribly bad luck with them. Got water races in 2 games and died in both within around 10 turns. I prefer to have some fun on land and die then get 200 turns of boring game.
And yes, I am seriously thinking about one of underdogs. I never liked fighting Abysia so I may try to take them for a change 
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April 30th, 2008, 11:59 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
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Re: Mega Age II (Kingmaker) Sign Up!
My goal is the same as the players' goal with race selection-
I want to make as many players happy with their choice of race as possible.
So while this may be unorthodox, and Velusion did not give any hints, I am;
No one has picked any of the following races with a 1st choice in any era:
Agartha, Abysia, and Oceania.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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April 30th, 2008, 12:01 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Mega Age II (Kingmaker) Sign Up!
I'm a bit surprised. At least EA Agartha is considered a pretty good nation.
Oceania... well, clam spam seems to be out of the picture.
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April 30th, 2008, 12:14 PM
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Captain
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Join Date: Oct 2003
Location: Finland
Posts: 883
Thanks: 14
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Re: Mega Age II (Kingmaker) Sign Up!
Hm, LA Agartha at least at some time was considered very strong. With their too-good mages they still are. I was thinking of trying them, but since I already had too much experience with the worse Agartha decided not to.
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April 30th, 2008, 12:30 PM
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Sergeant
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Join Date: Mar 2006
Location: Germantown, Wisconsin, USA
Posts: 290
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Re: Mega Age II (Kingmaker) Sign Up!
I'm quite surprised that no one picked EA or LA Agartha as I found both solid and enjoyable. They are both in my top 10 of races here.
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Can you destroy the Earth?
Egad! I hope not! That's where I keep all my stuff!
Guide to EA R'Lyeh
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April 30th, 2008, 12:36 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
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Re: Mega Age II (Kingmaker) Sign Up!
Quote:
atul said:
Hm, LA Agartha at least at some time was considered very strong. With their too-good mages they still are.
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I considered LA Agartha, but their strength comes from their awesome combat mages, while their military is of quite low quality. While I would rate them a strong nation in 'regular' games, I think the hard research will make them struggle in early game. (Not worse than several other nations that come to mind, mind you. Just enough not to rate them as a strong choise anymore. )
Anyway, just personal opinion of course
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Praeterea censeo, contributoribus magnae auctoritatis e Foro Shrapnelsi frequenter in exsilium eiectis, eos qui verum auxilium petunt melius hoc situ adiuvari posse.
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April 30th, 2008, 12:43 PM
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Sergeant
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Join Date: Oct 2006
Posts: 243
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Re: Mega Age II (Kingmaker) Sign Up!
I will play any nation available.
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If you gotta shoot, shoot, don't talk.
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April 30th, 2008, 01:30 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
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Re: Mega Age II (Kingmaker) Sign Up!
Quote:
Amhazair said:
Quote:
atul said:
Hm, LA Agartha at least at some time was considered very strong. With their too-good mages they still are.
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I considered LA Agartha, but their strength comes from their awesome combat mages, while their military is of quite low quality. While I would rate them a strong nation in 'regular' games, I think the hard research will make them struggle in early game. (Not worse than several other nations that come to mind, mind you. Just enough not to rate them as a strong choise anymore. )
Anyway, just personal opinion of course
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LA Argatha has a couple of really good things going for it, good combat mages are just one. They've also got good early summons, good later summons and good paths for forging (E/F/D could be argued to be the best forging paths). I actually did pick LA Argatha, but it's far enough down on my list that I think it's pretty unlikely I'll land it.
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