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Old May 23rd, 2008, 11:48 AM
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Default Re: End Utgard

A brief AAR)
I had a rather poor starting loc with only 2 bordering sea provinces (one of them had around 100 amber tritons) so I decided to expand on land and to build castles there. So I expanded in two directions, found good moments to capture things that cried for being captured (that was the way a got Midgard capital while Arco was fighting its AI Armies). I aimed for the endgame and tried to get as little wars with human players (the only nations I was in war with were Mictlan, Ermor and Pangaea) as possible and captured, captured and captured what was controlled by AI.
Yes, I was lucky to find garnet amazons early on, to hide them from karnoza's eyes (Arco and Ulm, however, said nothing about them) and to develop a decent blood stone economy. However, I was very unlucky with magic sites. All seas (there're quite many of them in Alexander, you know) contained 0 astral sites in total. I searched heavily with mages and spells but results were poor. My first land astral site was found near turn 20 (1 pearl) so my astral income was VERY small and it was based mainly on other schools sites. I could not even cast teleports and counted each pearl. FoTA helped a lot))
In the end I had about 80 temples, 12000 income/6000 upkeep, all magic combos available, 120-130 astral and earth income, 30-40 gem income per other schools and about 140 slaves/turn. I could to virtually anything and Arcane Nexus was near.

Thanks, everybody, for the game
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