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  #1  
Old May 25th, 2008, 08:33 AM
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lch lch is offline
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Default Re: Annotated maps + tool

Nice idea! In a game I am playing in, somebody renamed ALL his commanders / spies to carry the province number in the name so that he could determine exactly WHERE somebody got mindhunted. The messages window clearly could use an improvement there.
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  #2  
Old May 25th, 2008, 11:29 AM

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Default Re: Annotated maps + tool

Excellent Idea. Having to search for a province IS annoying.

Unfortunately, about half of my play is on random maps which don't have "#landname" lines.

I guess I'll try modifying your code:
For each #terrain line that does NOT have a corresponding #landname line: add a #landname line (with your province number fix)

I can get names from the dom executable ('strings dom3_x86')
The only issue is I can't find a <terrain type> list in docs or un-official mod guide. Anyone have a <terrain type> list? (I don't want to randomly give a mountain range the name of an ocean.)
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Old May 25th, 2008, 11:40 AM

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Default Re: Annotated maps + tool

Never mind. This post shows the different terrain types:

http://www.shrapnelcommunity.com/thr...&Number=487342
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Old May 26th, 2008, 02:32 AM

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Default Re: Annotated maps + tool

Attached is a zip with a modified version of MaxWilson's mapfix.py, that I call addProvinceNo. The big difference is that if the .map file doesn't have #landname lines, this script will add those names.
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File Type: zip 609522-addProvinceNo.zip (6.1 KB, 166 views)
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Old May 26th, 2008, 05:51 PM

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Default Re: Annotated maps + tool

Thanks!
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