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April 23rd, 2002, 06:36 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: Questions comments and general ramblings from a new player...
quote: SJ, thanks for the population weight param... If I make 1 pop weigh more than 20 kt noone will get there but will I still have a colony ? And could I populate here thereafter by sending transport ships (ie if it weights say 100 kT will a transport with 100 kT in 5 cargo comps load 1 pop or none - is the load calculated per component or globally ?)
Only other question left is what mean the "Min pop per facility" param ??
Cargo is global. Only the total space vs total size of stuff you're putting in matters.
Your colony ships will plant an empty colony dome, and you can ship people over later, but the AIs might have a bit of trouble with that situation.
The minimum population per KT was disabled back in the SE4 Non-Gold Beta testing days. It has no effect now. (Why thy just didn't set it to zero, and leave it moddable, I don't know)
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August 18th, 2002, 06:11 PM
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Second Lieutenant
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Join Date: Jun 2002
Posts: 463
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Re: Questions comments and general ramblings from a new player...
Quote:
Originally posted by Suicide Junkie:
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Your colony ships will plant an empty colony dome, and you can ship people over later, but the AIs might have a bit of trouble with that situation. ...
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Which begs the question: why do they have trouble with that more than they would if you actually colonized with people? I occasionally will send a long-range colony ship out minus pop - just to claim an artifact planet (typically non-breathable).
I could care less if that dome gets glassed.
[ August 18, 2002, 17:12: Message edited by: Elowan ]
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August 18th, 2002, 06:20 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Questions comments and general ramblings from a new player...
Basically, it will take them a while to get around to that planet with a pop transport.
A human player would make it a priority to ship pop, in order to get the planet up and running quickly.
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August 18th, 2002, 07:40 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Questions comments and general ramblings from a new player...
Quote:
Originally posted by Suicide Junkie:
Basically, it will take them a while to get around to that planet with a pop transport.
A human player would make it a priority to ship pop, in order to get the planet up and running quickly.
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I just don't know why the A.I. doesn't assign a high priority to this. Sometimes I'll gift a small methane rock colony (no population) to a methane ice A.I. Sometimes they send a population transport eventually, and sometimes it stays empty forever ( by forever I mean until I turn MEE and decide to glass it to stay in character). Add to that the times the A.I. won't accept it.
Dave Bowman "All these planets are yours, but leave Europa alone"
Everyone on earth "Ahh.. no thanks, we'll just stay here"
Somehow I don't think that's how 2010 was supposed to play out.
(If the quote is wrong sorry, couldn't find the exact wording)
[ August 18, 2002, 18:41: Message edited by: Arkcon ]
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August 19th, 2002, 03:06 AM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Questions comments and general ramblings from a new player...
Quote:
Originally posted by Arkcon:
Dave Bowman "All these planets are yours, but leave Europa alone"
Everyone on earth "Ahh.. no thanks, we'll just stay here"
Somehow I don't think that's how 2010 was supposed to play out.
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lol 
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