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  #1  
Old May 30th, 2008, 03:21 PM
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Taqwus Taqwus is offline
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Default Re: Lords of Civilization

Hinnom's bows are interesting. Range 45, damage 15 (strength not added). Expensive buggers because they're both large and armored.

National summons in both Conj and Blood schools. Summons sometimes demonic, which raises the usual problem for a non-death nation -- getting high undead leadership, 'specially for the weaker demons. Summons include a unit similar to a Succubus, but that requires N4/25 and Conj, not Blood.
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Old May 30th, 2008, 05:44 PM
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Default Re: Lords of Civilization

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Taqwus said:
Hinnom's bows are interesting. Range 45, damage 15 (strength not added). Expensive buggers because they're both large and armored.
Especially interesting as they can cast flaming arrows and wind guide very easily as a nation.

Just another part of the HUGE Hinnom offensive arsenal.

Heh, we now have enough giant races over the 3 ages to have a giant only MP game!
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Old May 30th, 2008, 06:29 PM

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Default Re: Lords of Civilization

Agartha, Niefelheim/Jotunheim, Hinnom/Ashdod/Gath. Am I missing any?

-Max
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Old May 30th, 2008, 07:28 PM

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Default Re: Lords of Civilization

I'm not too worried about the bows. I'd rather have a hundred flaming shortbows than the 20 or so of those you could get as easily. High gold and resource cost <> useful archers.

The chariots and giant sacreds and sacred thugs, on the other hand....


Fomoria is one other giant race
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Old May 30th, 2008, 07:37 PM
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Default Re: Lords of Civilization

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MaxWilson said:
Agartha, Niefelheim/Jotunheim, Hinnom/Ashdod/Gath. Am I missing any?

-Max
Don't forget Formoria.

Also, I've never thought of Argatha as a giant race. I guess their EA units are somewhat giant-ish.
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