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  #1  
Old June 1st, 2008, 01:30 AM

MaxWilson MaxWilson is offline
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Default Re: How weak is the AI... really?

It' true that AI != MP, as others have said. However, I think the AI is pretty good for SP games, in the sense that it's good at massing troops and providing a somewhat realistic opponent. No, it doesn't search for optimal strategies like a human player would, and spend a lot of time on the forums trying to refine those strategies, but from the roleplaying perspective that's fine. Look at real life--how many nations actually employ a national strategy (China) and how many enjoy the good life and flail around with one hand to try to keep the good life going (U.S. today)? The AI doesn't deal well with SCs and it tends to just throw magic items onto random commanders, but maybe those commanders don't *want* to give up their items for the "greater good." Human players ruthlessly ignore the commanders' wishes of course.

The AI is good at what it does, which is providing an opponent who tries to crush you thematically. I frequently (40%?) lose to at least one AI when I'm first starting off with a race. Part of that might be because I use Edi's Better Independents mod (some people say the AI performs better with it), but I still think it's pretty good for its purpose.

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  #2  
Old June 1st, 2008, 02:38 AM

Renojustin Renojustin is offline
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Default Re: How weak is the AI... really?

No reason to set those AI to defensive. Try playing a 10-15 player game against Impossible, Aggressive AI... it's actually very good practice as you learn to destroy any number of enormous chaff armies attacking you every turn, which DOES translate to MP, I've seen.

You learn optimal troop placements, how to use your mages effectively, pretty much everything except anti-SC tactics. SP gets a bad rap because everyone that bothers paying $55 for Dominions 3 is usually a really experienced and proficient strategy gamer looking for a new, deep challenge, and they really bring it!
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Old June 1st, 2008, 03:04 AM

Darkstone Darkstone is offline
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Default Re: How weak is the AI... really?

If you play with modded indeps, using either the Better Indeps mod, or No indep. mod, or on a no indep. map, that tends to increase the challenge.

As a MP novice, the only advice I can offer about getting into MP for the first time, don't join too many games, it will take a lot more time to play out your turns than you're used to in SP, since minor mistakes tend to not really matter in SP.
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Old June 1st, 2008, 04:43 AM

llamabeast llamabeast is offline
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Default Re: How weak is the AI... really?

I think it's reasonable that you can't win with some nations on those settings. Impossible AIs send so many troops, an often the only counters need some research. With very hard research, it's possible you really could be stuck.

The selection of nations you find doable is interesting though. I wouldn't particularly have guessed some of them.
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Old June 1st, 2008, 05:50 AM

chrispedersen chrispedersen is offline
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Default Re: How weak is the AI... really?

There are some tactics that work against the AI all the time, allowing you to win with any race.

For example: Don't have the lowest army strength, and establish chokepoints. Eventually one nation WILL throw himself aginst the choke point repeatedly.

At that point.. its just micromanagement (and boring) to win.

Although I've never tried Research victory on top of Impossible AIs
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  #6  
Old June 1st, 2008, 07:16 AM
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Dedas Dedas is offline
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Default Re: How weak is the AI... really?

* Some recruitment fixes for the AI.

Anyone seen any difference?
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  #7  
Old June 1st, 2008, 07:23 AM
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Saulot Saulot is offline
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Default Re: How weak is the AI... really?

I believe it was meant to stop the AI from recruiting non-mages when it could recruit mages. As to seeing it's effect in game, it's probably subtle.
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